Patch 1.10.0b is now LIVE - no merlon option + remember last color/style choice

Tiny Glade

Tiny Glade is a small diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. Explore gridless building chemistry as the game adorns your glades with procedural detail. No management, combat or goals: just kick back and turn forgotten meadows into lovable dioramas.

Hi, everyone ๐Ÿ‘‹ Patch 1.10.0 is now live on the default branch :3 it brings a few Quality of Life additions, such as: [h3]Option to remove merlons and railings[/h3] There's a new option in the color customization wheel to remove merlons & railings - no more need to overlap two blocks to get rid of them ๐Ÿ˜„ [img]{STEAM_CLAN_IMAGE}/43278662/01765d67b697aeba4c502135502e4e0c901f2938.gif[/img] [h3]Your last color/style edit is remembered[/h3] Whenever you use color wheel, your color or style choice is remembered and applied to the next shape, wall, window, flag, etc you create. The choices are also saved together with your game session, so they will be preserved when you come back :3 [img]{STEAM_CLAN_IMAGE}/43278662/83edb1dd79b98ecd01d4cfe90dd4c2b348483ac9.gif[/img] [h3]Other small fixes[/h3] [list] [*] when merging fences, inherit the color of the fence you're merging with [*] when creating a shape A snapped to a shape B with a flat roof, shape A will also be created with a flat roof [*] when roof is intersecting with half-timbered building, it will have a row of short bricks to outline the connection instead of merlons [/list] [img]{STEAM_CLAN_IMAGE}/43278662/d39cbdd3e13b11747d55c9c63f708840dc30fa7b.jpg[/img] Okie-dokie, I think this is it for this patch ^^ Thank you everyone who helped us test it when it was in a beta branch ๐Ÿ’š Love, Ana & Tom