Patch 1.1.7.10

Greetings, Ascended! Today we are rolling out patch 1.1.7.10 on PC, patch 1.1.7.18 on XBOX, and patch 1.012 on PlayStation. This patch brings a new tier of affix to the endgame, along with the usual bug-fixing goodness! [hr][/hr] [b] Gameplay Changes: [/b] [list] [*] The drop ranges of affix tiers 9 and 10 are now capped at Item Level 200. [*] A new affix tier has been added: tier 13! Tier 13 affixes have a very rare chance of rolling on rare and legendary items with an item level of 217, and offer a +50% increase in power over tier 12 affixes. [*] Tier 13 affixes will appear in orange text in item tooltips. [/list] [b] Bug Fixes: [/b] [list] [*] Magpies rejoice! The Diamond Mines of Morkai project can once again potentially reward Genesis Stones. [*] Fixed an issue in the player trading UI where the currencies shown would be impressively incorrect. [*] Fixed an issue where some items upgraded through the Dark Market could attain unintendedly high stats. [*] Fixed an issue where enemies would not play their death animations during the Cordanon sequence of Chapter II. [*] Fixed an issue where some UI windows could be unintentionally opened whilst the War Table UI is open. [*] Rectified text display issues in the Infinity Difficulty information panel. [*] Fixed an issue on gamepad where opening and closing a merchant UI whilst would not restore the map overlay if it was previously open. [*] Corrected some inconsistencies in the descriptions for various Active Skill Modifiers which grant Force Shield per Enemy Hit. [*] Updated several Gate of Fates node descriptions to reflect balance changes. [*] Rectified an instance of a placeholder item image in the prologue. [*] Fixed various localisation issues on Imbued Prototype: Deliverance V2 [*] Fixed various localisation issues on Imbued Legacy of the Willbreaker. [*] Rectified some instances of placeholder text strings. [*] Improved the sound effects for the Gatling variant of the Slayer Exoskeleton enemy. [/list] [b] Console Only: [/b] [list] [*] Fixed an issue on PlayStation where the wrong input indicators were displayed in the Consumables menu. [*] Fixed an issue where Untainted enemies would not spawn during Wrath of Sarisel Operations in Offline Mode. [*] Fixed an issue on XBOX in multiplayer which made reviving other players needlessly difficult. [*] Fixed an issue on PlayStation where the wrong input indicators were displayed in the Harvest/Weaken Ahriman dialogue box. [*] Various niche crash fixes. [/list]