Patch 1.1.1 is live!

PolyCore Defense

PolyCore Defense is a tower defense game where you have to raise your defenses in order to defend your core. Build unique turrets, upgrade them with special effects and use abilities to survive waves of enemies that are trying to destroy your core!

[h1]NEW[/h1] + [b]Showing turret upgrade progress[/b] (holding CTRL) will now also [b]show the turret with the most damage[/b] + Added the ability to [b]cycle between placed turrets[/b] by pressing [b]A[/b] or [b]D[/b], [b]Left arrow[/b] or [b]Right arrow[/b]. Unselect by pressing [b]S[/b]. [h1]FIXES[/h1] - Fixed an issue causing the Laser Beamer to be able to target flying enemies without Aerial Targeting installed - Fixed an issue causing Mine Prepper mines to not be removed when starting a new map with the continue button - Fixed an issue causing the Gem Miner emit arrow to show after being placed - Fixed an issue causing the "new turret unlock at level X" text to show when all turrets are unlocked - Fixed an issue causing the enemy Boosting Modifier to not work properly - Fixed an issue causing turret upgrade progress text to not work properly when loading a saved game - The turret upgrade progress text info (ex. "3/8") will now update if installing a module when the info is showing [h1]CHANGES[/h1] ~ Made some minor adjustments to waves 33 and 37 on hard ~ Increased Gem Miner cost but buffed the Gem Miner modules ~ Greatly improved [b]Russan translations[/b] - Thanks Sergey ~ Buffed the Laser Beamer ~ Reduced the Ion Cannon SFX volume