Changelog - Version 1.1.1.0
[b] Weapons:[/b]
Increased attack distance for Semi-Auto Rifle.
Increased attack distance for SMG.
Buffed damage for Semi-Auto Rifle.
[b] Balancing:[/b]
Adjusted crafting recipes for all Tier 1 & Tier 2 items:
This update introduces a significant rebalancing of crafting recipes to ensure a smoother progression through early and mid-game stages. Resource requirements have been fine-tuned to better match their availability and the overall gameplay flow, making crafting feel more rewarding and aligned with the intended challenge of each tier. These changes aim to enhance player satisfaction while maintaining fair difficulty levels.
Reduced required Redwood in crafting.
[b] World Changes:[/b]
Removed Metalon spawn from the Field area.
Adjusted spawn ratio of Iron nodes in the Field area.
Modified Shadowsteel type in the small alcove of the Field cave.
[b]
Mechanics:[/b]
Updated comfort stamina regeneration tied to foundations.
[b] New Additions:[/b]
Introduced the Basic Multitool.
[b] Work in Progress:[/b]
External items for crafting recipes.
Achievement system implementation.