Patch 1.1.02

Kainga: Seeds of Civilization

Welcome to the mystical world of Kainga, a unique roguelite village-builder. Take control of a Thinker and, with the help of your people, grow a unique town to complete short challenges while discovering the world and adapting to the pressures of the environment, beasts and other tribes.

[img]{STEAM_CLAN_IMAGE}/37098409/b1f6db0743dd3d64ff1e0a98b3c68596180995f8.png[/img] Just doing a routine bug-fixing session to fix some problems the community has come up with. The biggest of which was some problems with boats on unusual water heights. Also, some changes for Serrano's B-Side. [h1]Patch 1.1.02[/h1] [h3]Changes:[/h3] - Mushroom houses can now only be placed on mud - Added some behind the scenes passives to the encyclopedia - Kala and Jeera B’s spike ring will only appear once the campfire is built - Serrano B can now only memorize festivals, but recall them one at a time - Added a setting to disable events [h3]Fixes:[/h3] - AI wells will no longer collapse after their civilization is destroyed - AI will no longer fish in acid water - Mushroom farms can now be placed East and West as intended - Mushroom houses have protection information and allow for docks and barracks properly - Sumac and Serrano B-side passive techs can be unlocked as expected - The Firelance and Whitebarrel Caserns now appear in the encyclopedia - All buildings now have the correct B-Side selection color - Caged Thinkers have the correct selection color when your Thinker is B-Side - Houses with attachments that were destroyed properly don’t require food again with the Spectral Units passive - Boats are now commandable in unusual water levels - Fixed a bug where storage would sometimes disappear when being built Thanks again to the community for the suggestions and reports! [i][b]-KaingaDev[/b][/i]