Patch 1.08

[img]{STEAM_CLAN_IMAGE}/42849695/42344ad37dd802c64696fb8568a319c072394210.gif[/img] [h2]Zimmer version 1.08[/h2] [h3]The Fire Update[/h3] [list] [*] base fire damage lowered from 10 to 5 [*] objects now proc fire damage every 1 second instead of every .33 seconds [*] removed invulnerability frames from monsters for fire damage [*] flammable monsters can catch on fire [/list] [b]player can now catch on fire[/b] [list] [*] fire will burn out automatically after 5 to 20 seconds [*] can be put out by drinking form a fountain [*] can be put out by walking through a deep puddle/pond [*] can be put out by mud puddles [*] can be put out by the gods [/list] [list] [*] boss fight for yc'nan will spawn a pond [*] being on fire as a monster or player is 1 damage a second [*] setting a frozen monster on fire will melt the ice [*] a player on fire cannot be frozen [*] "resisted" fire status alert shows up less often [*] fires can no longer be started in a fountain or pond [*] if you try to start a fire in a fountain it will result in a puff of smoke [/list] new hero: [b]Fire Mage[/b] [list] [*] spell: Summon item [*] ranged attack [*] attacking causes fires [*] Fire mage always starts with Fire Resistance in addition to the random buff [*] damage caused by her fires to monsters scales with her attack damage [/list] [h3]Other updates[/h3] new item: [b]Spider boots[/b] [list] [*] webs do not slow you [*] you spawn webs as you walk [*] spiders no longer spawn [/list] [list] [*] monster pathing updates, monsters will get stuck less often [*] items now will highlight when you are close enough to pick them up [*] all items will now display their name when you mouse over them [*] arrows and most other projectile speeds increased from 1500 to 1700 [*] player speed increased from 610 to 630 [*] floating eye attack animation slowed by 50% [*] floating eye HP raised from 150 to 150+(level*2) [*] removed invulnerability frames from monsters that get hit by projectiles [*] minor sound player updates [*] hero select screen updates [*] death screen updates [*] ascension screen updates [*] ascension/death now shows the hero you were playing [*] removed hint screen, needs reworking [*] monsters can no longer spawn directly next to player in room entrance [*] updates to controller code [*] fixed bug with monsters not being slowed by mud [*] various other updates [*] fixed bug where rellim was not dropping as many bombs as he was supposed to [/list]