[img]{STEAM_CLAN_IMAGE}/42849695/42344ad37dd802c64696fb8568a319c072394210.gif[/img]
[h2]Zimmer version 1.08[/h2]
[h3]The Fire Update[/h3]
[list]
[*] base fire damage lowered from 10 to 5
[*] objects now proc fire damage every 1 second instead of every .33 seconds
[*] removed invulnerability frames from monsters for fire damage
[*] flammable monsters can catch on fire
[/list]
[b]player can now catch on fire[/b]
[list]
[*] fire will burn out automatically after 5 to 20 seconds
[*] can be put out by drinking form a fountain
[*] can be put out by walking through a deep puddle/pond
[*] can be put out by mud puddles
[*] can be put out by the gods
[/list]
[list]
[*] boss fight for yc'nan will spawn a pond
[*] being on fire as a monster or player is 1 damage a second
[*] setting a frozen monster on fire will melt the ice
[*] a player on fire cannot be frozen
[*] "resisted" fire status alert shows up less often
[*] fires can no longer be started in a fountain or pond
[*] if you try to start a fire in a fountain it will result in a puff of smoke
[/list]
new hero: [b]Fire Mage[/b]
[list]
[*] spell: Summon item
[*] ranged attack
[*] attacking causes fires
[*] Fire mage always starts with Fire Resistance in addition to the random buff
[*] damage caused by her fires to monsters scales with her attack damage
[/list]
[h3]Other updates[/h3]
new item: [b]Spider boots[/b]
[list]
[*] webs do not slow you
[*] you spawn webs as you walk
[*] spiders no longer spawn
[/list]
[list]
[*] monster pathing updates, monsters will get stuck less often
[*] items now will highlight when you are close enough to pick them up
[*] all items will now display their name when you mouse over them
[*] arrows and most other projectile speeds increased from 1500 to 1700
[*] player speed increased from 610 to 630
[*] floating eye attack animation slowed by 50%
[*] floating eye HP raised from 150 to 150+(level*2)
[*] removed invulnerability frames from monsters that get hit by projectiles
[*] minor sound player updates
[*] hero select screen updates
[*] death screen updates
[*] ascension screen updates
[*] ascension/death now shows the hero you were playing
[*] removed hint screen, needs reworking
[*] monsters can no longer spawn directly next to player in room entrance
[*] updates to controller code
[*] fixed bug with monsters not being slowed by mud
[*] various other updates
[*] fixed bug where rellim was not dropping as many bombs as he was supposed to
[/list]