Hello everyone,
A patch has been released for the game which has fixed numerous issues, as well as quality of life enhancements. A full list of fixes can be seen below;
[list]
[*] Visual Novel segments now run at a faster speed
[*] Fixes to the New Nor level, where a key was sometimes appearing as bugged
[*] Fixed a minor visual issue where the Music & Sound levels under options would sometimes show decimals
[*] Fixes to the Altum Ruins & Altar levels, which had a bug preventing progress for some users
[*] Fixes to the Gallery mode, which was disabled for some users, even with the patch
[*] AI Tweaks to some mobs, including the Fire Snake & Fire Warriors, and Pathfinding has been slightly tweaked for some mobs
[*] Fixed the "Yes" and "No" button coordinate issues from the in-game pause menu on full screen
[*] Fixes to the Delete Button on the Save & Load screen, which at times was causing bugs
[*] Fixed a bug that would sometimes cause the footstep sfx to loop infinitely when loading games
[*] Added more clear pitch differentiation between footsteps
[*] Increased the range at which tiles enter the minimap (3 tiles wide radius now)
[*] Fixed various single block textures missing on some levels
[*] Fixed an issue with an "invisible wall" spawning where iron grates should be on some levels
[*] Slightly tweaked certain damage values for further balancing
[*] Minimap button no longer needs to be held down anymore, replaced with a single tap toggle and added a slight transparency
[/list]
If there are any questions/concerns/bug reports just let us know!
We also have a discord server here; https://discord.gg/yy7javF