Patch 1.06 is here! Physics, fixes and… firecrackers?

Cooking Simulator VR

Become the ultimate chef in VR! Take control of a highly polished, realistic kitchen equipped with all kinds of utensils and stands. Unlock and master over 80 recipes or use dozens of lifelike ingredients to cook everything you like. A simulator spiced up with a dash of real-life physics!

Hi Chefs! Time for another game update! This time we focused on the physics fixes and your submissions. In Cooking Simulator VR 1.06, a new, more precise mechanic for grabbing objects awaits you. At the same time, we improved the rotation of objects on the spatula and improved cutting. It should work even better. We also haven't forgotten a few things you asked for. Radio now have a button that allows to "Shuffle" your custom playlist and firecrackers now blows up due to chain reaction. Some of you really like to destroy this kitchen... The full changelog is below: - Oculus Quest 2 droping items delay has been fixed - Added completely new and precise remote grab mechanic - Fixed disappearing fragments while remote grabbing (trigger + grab) - Fixed disappearing fragments while multipicking (trigger + main hand thumbstick up + grab) - Improved flipping products with spatula - Fixed problem with flipping products over pans - Improved cutting mechanics - Fixed "blunt" knives problem - Fixed knives stuck into a products - Products bought via tablet with container in one hand will spawn inside of it - Improved products physics while transfering them from one container to another - Radio shows volume percentage now - Radio now have a button that allows to "Shuffle" your custom playlist - Containers will not colide with movables on hooks anymore - Fixed products leaving containers by themselves after loading saved game - Spieces/Timers can be hold in any container while we move (works with any rotation/movement mode) - Spatula/Tongs and other movables can be hold in any container while we move (works with any rotation/movement mode) - Bottles can be hold in any container while we move (works with any rotation/movement mode) - Containers can be hold onto another containers while rotating/moving with snap/teleportation - Resolved problem with snapping pots with items inside to the stove - Fixed problem with closing oven beneath the stove - Gloves boxes will return automatically now when thrown out through the window - Fixed rare problem with remote grabbing oven trays - Fixed rare problem with missing active knife slot in knives stand - Fixed problem with clipping objects into another objects on snap spots - Fixed snapping containers to different stove spot than selected one - Fixed problem with cup blender blending products next to/over the cup - Various Cooking School mode UI fixes - Fixed rare products weight bug - Fixed dart board UI bug - Radio knob rotation is much smoother now - Improved two holded products/items collisions whithin Snap rotation mode - Broken bottle fragments grabbed remotely lays properly in both hands now - Radio grabbed remotely lays properly in both hands now - Products fragments grabbed remotely lays properly in both hands now - Problem with switching hands near a hook while holding spatula has been fixed - Problem with switching hands near a stand while holding knife has been fixed - Fixed improper broken glass highlight bug - Fixed strawberries/brussels model while holded with steady hands perk active - Reactivated perk Fairy Touch respawns the wand in a same place - Disabled Slow Motion perk has been removed from Career mode - Saved games now displays actual time spent during gameplay - Basic pan has been added to Career mode start kitchen equipment - Jars and boxes displays now how many pieces have left (cinnamon sticks, pasta etc.) - Hints has been added for products activated with trigger (f.ex. egg, scallion) - Firecrackers now blows up due to chain reaction - Firecrackers and candles can be lightened now with stove and blowtorch fire - Flipped jars dont loose all it content at once anymore - One of the Halloween event (decorations) recipies has been moved to be more visible - Various SFX fixes (on-load, broken bottles, dart board collision, buttons effects etc.) - Various collisions fixes (pork shoulder, baking tray stand, knives, ladles, stacks etc.) - Various menu UI fixes and addons - Various translations corrections Join us on Discord: https://discord.gg/dERxD78 Thanks again and enjoy the cooking! GameBoom VR Team