Patch 1.03

Heroes of Spyria

A JRPG style fantasy game reminiscent of SNES classics. Guide Madilyn, Hiro and Winter as they embark on an epic quest to save Spyria from the mysterious LEGION.

A lot of stuff to go over here. [b]General[/b] [list] [*]Reworked the pygmy chief's spear. It now has a high chance to apply a burn debuff. Burn is weaker than poison and will wear off after 2 or 3 ticks. [*]Hiro will now properly learn Tackle, which is basically a stronger Pommel Strike. [*]Madilyn will no longer learn Sleep a second time at level 22. Instead, she will acquire the Spear skill "Silencaga", which is a multiple hit silence for 30TP. [*]Removed the gravestone of James Deth from Jarith. [*]Fixed a section leading up to Walleye Docks where players were erroneously able to be attacked while on the path. [*]Fixed the ship whistle not functioning from the dock south of Auryn's house. [*]Removed contraband from the weapon shop in Raven's Keep. [*]Removed Magnus' chatter from The Frostbite after he's gone on his way. [*]Fixed some dialog with an NPC inside Jarith's pub. [*]Fixed some dialog when interacting w/ a barrel at the Icedale bridge. [*]Fixed the weather in the desert when entering from the Amorian or Ishtarian outposts. [/list] [b]Chapter 2[/b] [list] [*]Fixed a bug that could cause the player to become stuck when moving through the broken window in Icedale Castle 2F. [/list] [b]Chapter 3[/b] [list] [*]Snowy Cave - Fixed an area where the player could go out of bounds. [*]Walleye Docks - Corrected some dialog in WInter's mother's house. [*]Walleye Docks - Fixed a problem where the incorrect map could be loaded when leaving Winter's mother's house after completing the "Razing a family" sidequest. [*]Fort Tetryn - Fixed a sequence breaking area where the player could slip past the western guards. [*]Fort Tetryn - Fixed a problem where the player could become stuck behind the counter in the item shop after examining the clock. [*]Fort Tetryn Inn 2F - Fixed an area where the players could go out of bounds. [*]LEGION Camp - Added an interior for a tent that was previously inaccessible. [*]LEGION Camp - Fixed a problem where the exit guards would react to Davos even if he hadn't saved the prisoner yet. [*]Raven's Keep Sewers - Corrected an area that allowed the player to go out of bounds. [*]Old Raven's Keep - Fixed an NPC who wouldn't take gold from the player if they donated. Also stopped them from selling smelling salts indefinitely. [*]Old Raven's Keep: The Angry Billygoat - The tavern owner now takes the correct gold from the player. (I wouldn't recommend it though. I hear the mattresses are rough and they never change the sheets.) [/list] [b]Chapter 4[/b] [list] [*]Raven's Keep - Fixed a bug where the players could hand over the royal summit invitation to the king before they actually had it. [*]Bredon Village - Fixed a bug where the "Link to the past" quest would advance before the player had it if they examined the statue in the town square. [/list]