A JRPG style fantasy game reminiscent of SNES classics. Guide Madilyn, Hiro and Winter as they embark on an epic quest to save Spyria from the mysterious LEGION.
A lot of stuff to go over here.
[b]General[/b]
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[*]Reworked the pygmy chief's spear. It now has a high chance to apply a burn debuff. Burn is weaker than poison and will wear off after 2 or 3 ticks.
[*]Hiro will now properly learn Tackle, which is basically a stronger Pommel Strike.
[*]Madilyn will no longer learn Sleep a second time at level 22. Instead, she will acquire the Spear skill "Silencaga", which is a multiple hit silence for 30TP.
[*]Removed the gravestone of James Deth from Jarith.
[*]Fixed a section leading up to Walleye Docks where players were erroneously able to be attacked while on the path.
[*]Fixed the ship whistle not functioning from the dock south of Auryn's house.
[*]Removed contraband from the weapon shop in Raven's Keep.
[*]Removed Magnus' chatter from The Frostbite after he's gone on his way.
[*]Fixed some dialog with an NPC inside Jarith's pub.
[*]Fixed some dialog when interacting w/ a barrel at the Icedale bridge.
[*]Fixed the weather in the desert when entering from the Amorian or Ishtarian outposts.
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[b]Chapter 2[/b]
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[*]Fixed a bug that could cause the player to become stuck when moving through the broken window in Icedale Castle 2F.
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[b]Chapter 3[/b]
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[*]Snowy Cave - Fixed an area where the player could go out of bounds.
[*]Walleye Docks - Corrected some dialog in WInter's mother's house.
[*]Walleye Docks - Fixed a problem where the incorrect map could be loaded when leaving Winter's mother's house after completing the "Razing a family" sidequest.
[*]Fort Tetryn - Fixed a sequence breaking area where the player could slip past the western guards.
[*]Fort Tetryn - Fixed a problem where the player could become stuck behind the counter in the item shop after examining the clock.
[*]Fort Tetryn Inn 2F - Fixed an area where the players could go out of bounds.
[*]LEGION Camp - Added an interior for a tent that was previously inaccessible.
[*]LEGION Camp - Fixed a problem where the exit guards would react to Davos even if he hadn't saved the prisoner yet.
[*]Raven's Keep Sewers - Corrected an area that allowed the player to go out of bounds.
[*]Old Raven's Keep - Fixed an NPC who wouldn't take gold from the player if they donated. Also stopped them from selling smelling salts indefinitely.
[*]Old Raven's Keep: The Angry Billygoat - The tavern owner now takes the correct gold from the player. (I wouldn't recommend it though. I hear the mattresses are rough and they never change the sheets.)
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[b]Chapter 4[/b]
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[*]Raven's Keep - Fixed a bug where the players could hand over the royal summit invitation to the king before they actually had it.
[*]Bredon Village - Fixed a bug where the "Link to the past" quest would advance before the player had it if they examined the statue in the town square.
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