Patch 1.003 - First Bugs Fixed

Loot or Die

Let's be honest, RPG's are more fun with machine guns. Experience fast paced action supported by loot collection and item optimization. Drop in multiplayer means you never have to wait in lobbies. Plunder the universe with friends to take on tougher foes; then PvP to see who has the best gear!

life = lifemax after you return to life (was 25% of max life). No more spam dying to fire because you spawned on it after dying and defeating the boss of world 2. Cleaned up mulitplayer code so information from previous games don't blend together. This led to interesting things like bosses in the home area where no enemies should spawn. Please report if this still happens. Fixed error when exiting the vault and opening inventory afterwards. Was rare but got it fixed.