Dear Players,
Thank you for your precious feedbacks, we've got a new patch available for Tintin Report - Cigars of the Pharaoh:
[b]User Interface (UI) and Accessibility:[/b]
[list]
[*] Added UI indicators for the cat chase.
[*] Added Game Over indicators during various sequences.
[*] Added tutorials to various game sections.
[*] Improved UI by adding camera with text for investigations.
[*] Fixed issues where interaction prompts would not appear or were incorrect.
[*] Fixed an issue where the Load Game screen showed two Egypts.
[*] Added global UI indicator in the Cave section of the last chase.
[*] Added crossed eye UI to Sarcophagus in a specific scene.
[/list]
[b]Animation and Visual Effects (VFX):[/b]
[list]
[*] Improved quality of animations throughout the game.
[*] Added animations and expressions to Tintin in various sequences.
[*] Added VFX in several scenes, including the boat explosion and driving sections.
[*] Fixed issues with characters and objects not moving or animating correctly.
[*] Adjusted character levels of detail for optimization.
[*] Fixed general animation linking issues with objects.
[/list]
[b]Gameplay and Mechanics:[/b]
[list]
[*] Adjusted time and difficulty in various sequences (Jungle driving, Asylum escape, etc.).
[*] Added parachute Game Over and chase behaviors.
[*] Repositioned game elements (lever in Workshop, etc.) for better accessibility.
[*] Fixed issues with Tintin's movement and interaction (walking on water, vibrations, etc.).
[*] Adjusted AI behavior and reaction ranges.
[*] Fixed various gameplay blockers and crashes.
[/list]
[b]Audio-Visual and Cinematic Issues:[/b]
[list][*] Fixed issues where audio would play incorrectly or stop.
[*] Cinematic optimization for smoother transitions.
[*] Improved general atmosphere in specific scenes (thunderstorm in the Bungalow).
[*] Fixed synchronization issues with voice and subtitles.
[/list]
[b]Miscellaneous Fixes:[/b]
[list]
[*] Fixed issues with game freezing, random freezes during autosave, and micro-freezes.
[*] Improved lighting and visual aspects in various scenes.
[*] Adjusted hotspots and collectible ranges.
[*] Fixed general blur problems and other graphical issues.
[*] Added and fixed cutscenes and small cinematics for narrative enhancement.
[/list]
[b]Specific Bug Fixes:[/b]
[list]
[*] Fixed specific issues in various levels and sequences, like the military chase, Asylum escape, and Cruiser section.
[*] Adjusted and fixed issues with specific character interactions and animations.
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