Patch 1.0.5 now available!

Diorama Builder

The pleasure of assembling, admiring, and interacting with your own Dioramas collection, without ever losing a piece.

[img]{STEAM_CLAN_IMAGE}/38915152/4f0643cda9f84bfdd0de4bdf8df89e92797fffc8.png[/img] [b]Hello, builder community friends![/b] First of all, we want to thank you all for the amazing reception of Diorama Builder Version 1.0 and the two DLCs, "Medieval Castle" and "Noir City," that we released. We also want to express our gratitude to everyone who helped us with feedback on the game and DLCs in the Steam Community. This helped us a lot to bring you this PATCH today, with all these issues resolved: [list] [*] Fixed the issue when trying to "buy" or "download" a DLC through the "Diorama Catalog"; [*] Fixed the achievement issue that was not unlocked when completing the "Hot Dog Cart" in the "Crime Scene" diorama; [*] Fixed the achievement issues that were not unlocked when interacting with the "Katanas" and the "Yin Yang ornament" in the "Asian Home" diorama; [*] Eliminated the difficulty in clicking on the "Crystal Ball" in the "Medieval Castle" diorama; [*] Eliminated the difficulty in placing some pieces on the "bell" of the "WW2" diorama and in the "mailbox" of the "Merry Christmas" diorama; [*] Fixed the interaction issue with the "air vents" of the "Noir City" diorama; [*] Fixed the error that left the mice static after completing the "Medieval Castle" diorama. We want to clarify that this mechanic might have confused some of you, as the mice really disappear from their original places after completing the diorama and start walking around the scenario in "Interactive Mode"; [*] Added an explanation in HELP (with video) and the feature of a "red" background and "closing" of folders hidden by the player to solve the lack of information about using the "group piece hiding system"; [*] Fixed errors in certain animations during "Interaction Mode" in some dioramas; [*] Made visual adjustments in some dioramas; [*] Various adjustments to resolve some minor visual and UI interaction issues in the room menu and within the gameplay. [/list] We believe this PATCH will resolve all the issues you pointed out to us, but please continue giving us your valuable feedback. Thank you so much for your continuous support; it strengthens and drives us to keep creating better games for you! Happy building!