Patch 1.0.30p2 - Combat Changes

Hello folks, Just dropping by to provide a brief update on some changes we've made to combat. The changes are mainly centered around the usage of stamina/energy during combat, or when sprinting or dodging. [b][i]Stamina is based on your current Energy, and is drained when sprinting or performing combat actions. After a short delay, it starts to regenerate. You will also now face the mouse when in combat and attack in the mouse/stick direction instead of facing the closest enemy. Enemies also move slightly faster when trying to get in attack range.[/i][/b] [img]{STEAM_CLAN_IMAGE}/43906942/b391abe152556cfd9ce46ccab4f068d2178037c9.gif[/img] The goal here is to prevent the easy spamming of attacks that removes all thought/effort from combat, while also making managing your energy level more important before engaging in fights. [b]If you're not into these changes, don't worry![/b] They do make combat more challenging, but you can easily turn them off in settings. While we have much more planned, this is a first step toward improving the combat experience in Mirthwood - and of course - we always have an ear out for your feedback. Once more, we recommend [url=https://discord.gg/h6UymAvQaj]joining the Discord[/url]! It's the best place to get a peek at upcoming content, provide feedback, submit bugs, and just hang out with the community. [h2][b]Patch 1.0.30p2:[/b][/h2] [list] [*] Improve combat facing/attack direction with gamepad [*] Use stamina when sprinting or performing combat actions # Don't regen stamina while aiming the bow # Don't use stamina to sprint while mounted # Allow actions when at max energy (for low max energy) # Only use stamina for blocking when an attack is blocked [*] Easy Combat setting disables stamina system [*] Face the mouse when in combat [*] Player attacks in mouse/stick direction [*] Remove combat lock on [*] Bow face direction only with right stick when aiming (fix issues of capped aim direction with left stick) [*] Bow movement speed while aiming reduced from 50% to 40% (players is slower) [*] Enemies move slightly faster to get in attack range [*] Hide mouse cursor when using a gamepad [*] Default Sprint key to Ctrl [*] Fix key prompts for shift/ctrl/alt [*] Added Switch controller support [*] Added more inputs to Controls settings (Move, Call Mount, Interacts, Walk Toggle) [*] Add ability to place multiple map markers [*] Fix rain fog effects from ground clipping [*] Decrease farm animal volume, frequency [*] Fixed issue causing boulders/logs to respawn on farm [*] Resource/enemy spawners throttle when loading for smoother area loading [*] Fix credits not showing [*] Fix scythe not working outside the farm [*] Fix copper ore outside the farm requiring more hits [*] Save marketplace requests and requisitions [*] Save marketplace item prices [*] Fixed fishing cancel bug [*] Lobsters are now 'Medium' rarity [*] Slightly decrease time required to catch fish [*] Fix bug increasing resources given when using tools with a full inventory [*] Fix Standing Stones: Murkwater (missing stone and wrong skill card) [*] Fix 'Missing Man' npc looking like the Stranger [*] Anya's Rest and Revenge On Ice quest enemies respawn [*] Add map markers for more quests that return to an NPC [*] Localization updates