Terraform, strategize, and construct a Martian colony in this retro-inspired turn-based city builder. Create a comfortable living for your citizens, research alien artifacts, and uncover the secrets of the Red Planet.
Greetings,
A new patch has been released to make the game more accessible and smooth out the learning curve. Among changes, there are improvements to mission 3 and 4 balance. More clear descriptions for colonists' migration popup, and terraforming buildings (they are 1-time use only). This patch should also fix most of the localization issues.
While Farlanders may appear to be a simple game at first glance, it does have its own complexities. If certain mechanics are missed or misunderstood, it can lead to difficulties while playing the game. For example, if players don't realize that they can create water by placing a water terraform into a canyon, and instead are creating ice by placing it on a flat surface, they will have a hard time providing food and water for their colony. Or if players don't build scanners underground, the exploration process becomes tedious and not enjoyable.
So my top priority, for now, is to improve the game balance and provide a better experience for everyone. If you have any feedback or questions, you can join our [url=https://steamcommunity.com/linkfilter/?url=https://discord.gg/A3p6QDY]Discord server[/url] where you can get a quick answer about the game. I'll also try to reply to the comments on Steam forums whenever I'll have a bit more time.
Overall, I'm happy that the game is finally released, even with some rough edges. Thank you all for the support, that means a lot to me!
Cheers,
Andriy
P.S. Here is an interesting [url=https://www.youtube.com/watch?v=9CAvgsZ2yQk]video[/url] that I used as an inspiration for plants mechanic in Farlanders.