[b]1.0.2 Patch List[/b]
[list]
[*] Basic Attack: Increased critical hit chance
[*] Special Attack: Increased projectile count per skill level-up
[*] Reduced the chance of goblins stealing items
[*] Goblins will no longer steal items if the player has four or fewer items
[*] Unverified items will now sell at their normal price instead of the minimum price
[*] Slightly increased the chance of weapons appearing when items drop
[*] Fixed an issue where the resurrection bonus was not applied correctly in item options
[*] Fixed an issue where a different skill would sometimes be selected instead of the intended one
[*] Failing to defeat the boss within the time limit now results in a run failure
[*] Fixed an error related to the duration of hero’s persistent buffs
[*] Quality of Life Improvements
[*] Various Bug Fixes & Optimizations
[/list]