Patch 1.0.1 is live!

[b]What’s new[/b] BAFL has been out for a month now, it’s time to update to version 1.0.1! We’ve added or changed some features and did some balancing, here’s the full list: - in Time Attack you can now race against the dev's ghost! - the quick-turn hint is now shown in the how-to screen - in quick race mode, in-between rankings now show a general ranking instead of the last race's rankings - money bonus now appears more often - Vegas track: short cut through the grass slows you down a little less (it's now worth it in time attack!) And this update also solves a few bugs! (see patch log at the end). [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29142966/b65c96b07a4ff917ef129bef996bb9d1d9dd6828.png[/img] [b]What’s coming[/b] It’s time to announce some of the next steps to go for BAFL’s development! For now, the next milestone is to port the game on Mac, we hope to make it available as soon as possible! We’re also working on porting the game on consoles. If you have any wishes or suggestions, now is a good time to speak. And note that, once ready for consoles, this will come as a free update for PC users too! [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29142966/3fa23fa1ce1b811959060b6969d8fee44d9c8bdd.jpg[/img] [b]Bug Fixes[/b] Thanks to your feedbacks, we’ve identified various bugs that we’ve worked on fixing, here are the main issues that are corrected in this patch: - bug fix: fixed the bug where a car could remain wrecked if it exploded while being thrown out of the pits - bug fix: the "win all races" achievements now work properly - bug fix: night can now happen in quick race mode - bug fix: pixelization could remain active at the end of the race. It shouldn't any more (hard to reproduce) - various graphics & interface fixes