Explore a decadent hotel across different timelines and uncover the dark history of a fanatical cult and your role in their plans.
[h1]GAMEPLAY[/h1]
[list]
[*] Fixed a NEW GAME+ BUG where the remaining skill points were not showing up.
[*] Fixed a BUG where the player could leave the elevator after pressing the button.
[*] Fixed a BUG that caused the 'basement 3' door lights won't turn green
[*] Fixed a collision BUG where the chapel door does not save its state after opening.
[*] Fixed the BUG that caused the Spider to not attack you in the fight against it.
[*] Fixed the BUG of the pistol tutorial.
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[h1]PUZZLES[/h1]
[list]
[*] Fixed BUGs where the player could click again on PUZZLES after finishing them.
[*] Fixed a BUG where you can leave Christopher's house without getting all the items.
[*] Fixed BUG of being in the forest without all necessary items
[*] Fixed a BUG where the Gas 320 compounds are not saved in the machine if you don't get them the first time.
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[h1]IMPROVEMENTS[/h1]
[list]
[*] Implemented a function to disable camera shake when walking. To activate go to: OPTIONS MENU/ACCESSIBILITY/CAMERA SHAKE, turn it on/off.
[*] Ammo Amount Rebalance, the total amount is now decreased.
[*] Increased Aggression and Speed of Basic Monster (HUMANOID)
[*] Decreased the time of power outages (blackouts).
[*] It's now included a sign on basement 3 door to return to the monitoring room.
[*] You can now heal while walking.
[*] The piano monster's maximum health has been decreased.
[*] [Now small bugs cannot attack while you have the notebook open.
[*] Increased time interval between the small spider attacks.
[*] Upon leaving the game a message is displayed warning that unsaved progress will be lost.
[*] Steam Cloud Save
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