Patch 0.99.24.13

Hey everyone, We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience. Here's what's new: [h3]Bug Fixes:[/h3] [list] [*] Summon vehicle vanishing bug fixed when using the unstuck button or when the player dies while in the vehicle. [*] Lighting bug in the vertical station fixed. [*] Stair corridor collision improvements made. [*] Christmas lights can now be deconstructed from all angles (specific side/angle bug fixed). [*] Fixed a bug where pinned blueprints appeared on the screen after crafting tool modifications. [*] Issue with players unable to take tool modification cards from the machine fixed. [*] Battery swapping bug during tool usage fixed. [*] Pinned blueprints in tool modification now correctly unpin. [*] Fixed an issue where X and stair corridors didn’t return resources after loading the game. [*] Recycled tools now no longer provide empty batteries when the tool itself didn’t have a battery. [*] Fixed a bug that caused build signs to duplicate. [*] Fixed an issue where crafting a modification in a full inventory caused issues with retrieval. [*] Fixed a bug causing oxygen loss during photo mode while in the summon vehicle. [*] FOV settings now persist after loading the game. [*] Fixed an issue where adding power cells to the hook tool was causing problems. [*] Beacons can now be correctly placed in the research outpost island. [*] Lighting in the red cave improved and bugs fixed. [*] Various misspellings corrected. [*] Fixed jetpack refueling bug when using gravity. [*] Resolved a bug where players would fall under the map. [*] Creative Mode Improvements: Tools and ship charges no longer decrease in creative mode. [*] Fixed crafting bug for tool modifications, now properly deducts resources for multiple crafts. [*] Fixed notification errors for unstackable items showing incorrect amounts. [*] Resolved 0% health bug. [*] Habitat colors no longer reset after warping to another belt. [*] Fixed resources falling through the floor in the Old Hub Station. [*] Power cell charge bug resolved (no longer charges only one cell). [*] Fixed environment unloading in the Red Cave. [*] Storage boxes can no longer be renamed. [*] Added the ability to copy locations directly from the pause menu. [*] Blue right rod is now recyclable, yielding light bulbs. [*] Infinite oxygen in Zero-G vertical corridors bug fixed. [*] Fixed hook tool clipping through corner walls of habitat rooms. [*] Collision improvements for smoother gameplay. [*] Feedback menu now supports multi-line text. [*] Copper asteroid scanning bug fixed. [*] Fixed crashing issues for Steam Deck and ROG Ally handhelds. [/list] [h3]Improvements and Changes:[/h3] [list] [*] Maximum UObject count increased to enhance game stability. [*] Jetpack power consumption increased in gravity zones for balance. [*] Players can now build multiple windows at once. [*] Material textures improved for the emergency pod. [*] In-game console commands updated for smoother functionality. [*] Default image for photo displayer has been updated. [*] Copying buildables is now significantly faster. [*] Stair corridor building mechanics improved. [*] Windows can now be placed on corners of habitat rooms and large habitat rooms. [*] Introduced a new glass stair corridor, currently available only in Creative Mode. [/list] [h3]Known Bugs:[/h3] We are currently investigating an issue related to a FATAL ERROR application crash. While we don’t yet have a solution, we’re actively working on it and would greatly appreciate your help. If you’ve encountered this issue, please fill out the following Google Form to provide more details: 👉 https://forms.gle/yPypwcNKwmeU4h7G8 Thank you for your ongoing support, feedback, and patience! 🚀