[p][b]New Features & Improvements[/b][/p][list][*][p]Added flashlight button in tutorial.[/p][/*][*][p]Added a second flashlight[/p][/*][*][p]A very dim light for Phase 2 visibility .[/p][/*][*][p]More tooltips added to the jumpscare screen.[/p][/*][*][p]All three tutorials fully rewritten for clarity.[/p][/*][*][p]Dialogue speed synced across the game.[/p][/*][*][p]Finished logic side of the ending + added a temporary ending.[/p][/*][/list][p][b]Gameplay Adjustments[/b][/p][list][*][p]Coin 1 distraction time reduced.[/p][/*][*][p]Enemy noise level increased.[/p][/*][*][p]Small level tweaks for balance.[/p][/*][*][p]Reduced camera clipping through walls.[/p][/*][/list][p][b]Bug Fixes[/b][/p][list][*][p]Fixed model inconsistencies.[/p][/*][*][p]Fixed reset bug (could reset without pause menu).[/p][/*][*][p]Fixed bug where mouse wouldn’t appear after reset to main menu.[/p][/*][*][p]Fixed glass breaking SFX position (now plays in correct ear).[/p][/*][*][p]Fixed layering issues with jumpscare image.[/p][/*][*][p]Replaced placeholder jumpscare image with a black screen.[/p][/*][/list]