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[h2]Changes and Improvements:[/h2]
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[*] The physics of weapon behavior in two-handed mode has been improved and partially redesigned. Now, on headsets like Quest and Pico, the weapon will behave the same as on headsets with base stations.
[*] New decorative items have been added to some locations.
[*] The "Snowflake" artifact has been improved. Previously, it could roll away or "escape" from its position in the quest (depending on your perspective :)). This should no longer happen.
[*] Random encounters have been added to the locations "Pripyat," "Industrial Zone," and "Outpost." The likelihood of an encounter depends directly on how far you have progressed in the game's storyline.
[*] Script improvements and some optimizations have been implemented.
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[h2]Plans:[/h2]
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[*] In the next update, I plan to add another raid location, which can be accessed from the "Dawn" base, as well as two storyline locations: "Dead City" and "Bunker 88," which serves as the base for the bandit faction. Once again, I would like to thank all the players for supporting the project! I truly appreciate it.
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