Patch 0.2.1075

Project: AHNO's Ark

This game merges elements of tactical RPG, Go, and introduces Roguelite features. Players will need to make decisions among numerous random events and capability divergences, trying to survive in an apocalyptic game of mutual destruction.

It's time for the "Goddess News" again, and "Ark" has been updated! [b]Bug Fixes[/b] [list] [*] Fixed an issue where summoning "Iamus" through the "Fire in the Hole" skill caused the battle to freeze when the skill to summon "The Book of Iamus" was used, preventing the battle from continuing. [*] Fixed an issue where using the combination of "Unified Offense and Defense" and "Medusa Cooperation" to strike a target protected by "Shield of Ren II" would cause the battle to freeze. [*] Fixed the description of the "Fangs" skill. [*] Fixed an issue where the "Harden" skill did not negate damage caused by "Counterattack." [*] Fixed an issue where the resurrection effect from "Undead Relic" allowed revival outside of the expected tile range. [*] Fixed an issue where the "Mad Vrykolakas" given in the story was not retrieved after passing the 4-9-5 BOSS stage. [*] Fixed a problem where Steam achievements were not functioning properly, and any unlocked achievements would now be corrected after loading progress. [/list] [b]Balance[/b] [list] [*] Targets affected by "Encirclement" will no longer trigger resurrection-type skills, such as: Jinosuke's Guardian 2, Resurrection of the Dead, Jinosuke King's Exclusive Weapon, Undead Relic, Undead, and Dark Minions. [*] The shop has added the skill "True Bloodthirsty Dragon" under the Level 3 "Special" category. Unlike the original "Bloodthirsty Dragon," it has no limit on the number of activations per turn. [/list]