Overfall - Build 10/06/2016

Overfall

Explore the shifting seas of a strange realm. Fight challenging foes…or befriend them. Recruit lost souls and learn their histories. Take part in stories of the absurd and the tragic, the magical and the mundane - intimate, epic, and never the same twice in this fantastic strategy roleplaying game!

[list] [*]The initial loading time has been improved. [*]Added an option to release the fps lock. [*]Made some optimizations for the ship AI. [*]When the game is run on a monitor that does not support the last display resolution the game will reset to default resolution for that screen. [*]Fixing the wrong enemy prefabs seen on the story builder. [*]Changing Migrane personas proc rate to %25 from %40 [*]In rare cases the persona you get from islands could stuck to one of the personas. Now it is fixed. [*]In story builder adding a persona which has a space in its name will work as intended. [*]In story builder empty rewards and requirements fields will not appear. [*]The wizard void weapon unlock will not require a razed island. [*]Updating the game engine. [/list]