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In case you haven't noticed I've been falling into a biweekly release cadence, where at the beginning of each month there's a major regular release and in the middle of the month we get an update to the "upcoming" Steam beta branch. Well, today we have an "upcoming" release with these features:
* If players place two domes that intersect with one hex then they will automatically be connected
* Note: Domes built before this version not supported, see below
* Petrite and Flux spawns are now twice as frequent
* Added a menu that allows the player to choose between starting a new planet or continuing an old one
* Significant improvements to performance
* Fixed a few uncommon crashes
Domes built before today's version don't have the necessary data set up correctly to support connecting to other domes and if you try they may behave incorrectly. Since we're in early access I decided the amount of work to do to make sure old domes could connect to new ones wasn't worth it, and it's better to spend my time working on new features. For that reason and because resources are now twice as plentiful in this version, I recommend you create a new planet when you load the game, rather than continuing your old one.