Welcome to Brighton! Join the police force of this fictitious American city and experience the day to day life of a police officer.
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The State of Franklin requires your attention, officers: Welcome to the [b]Highway Patrol Expansion[/b], now finally available for Police Simulator: Patrol Officers!🔥
For a limited time, you can still save 10% - so act fast!
https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/
To celebrate the release accordingly, we’ve also created a huge sale for everyone who doesn’t own the game yet or still needs to complete their collection. [url=https://store.steampowered.com/developer/astragon/sale/policesimulator?snr=1_5_9_][b]Save up to 35% for a very short time![/b][/url]
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With the Highway Patrol Expansion, the area you’re serving will be greatly expanded: Your attention is no longer required solely in the inner city of Brighton, but now also on the vastly stretching highways surrounding the wider state of Franklin.
You won’t be patrolling just one highway; instead, there are multiple highways, all seamlessly integrated into the existing map. Exits at the border of Brighton lead you outside the city, while multiple interchanges with giant overpasses plus entrance and exit ramps connect the different highways with each other, enabling you to switch between them without interruptions.
From precincts on the highway to gas stations, motels, rest areas, and weigh stations – all these new places must be policed by you as a highway patrol officer.
[i]Note: 3 Duty Stars are required to unlock the Highway District.[/i]
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The highways surrounding Brighton offer new challenges as they are known for being fast-paced and eventful. That’s also why we’re finally introducing a long-awaited feature into the game: Intense highway chases are inevitable, and when fleeing suspects do not obey, requesting roadblocks, executing PIT maneuvers, utilizing the brand-new spike strips, and employing other strategies may become necessary. You can now also use your gun to order the fleeing driver to leave their car and surrender!
The highway also introduces other new dangers: The grand reopening has led to a concerning surge of car thefts, while drunk drivers pose an even greater risk to other users of the road. Larger accidents may include fires you must extinguish with the brand-new fire extinguisher, and scattered debris that you must pick up. After all, it’s your responsibility to ensure that not only the streets of Brighton but also the highways of Franklin are always safe!
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The Highway Patrol Expansion will include two beautiful new patrol cars: The Interstate Police Vehicle might be a throwback to the past, but even in our modern present it will always look and feel cool. The Endurance Police Vehicle is an incredibly powerful SUV, tailored for pursuits and perfect for intercepting fleeing drivers, thanks to a heavy-duty device that can be used to stop fleeing vehicles at full speed.
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One outfit can’t be enough, can it? With the Highway Patrol Expansion, you can finally change your uniforms right from the precinct. Head to the lockers and choose your favorite outfit to patrol the streets in style!
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Today’s release of the Highway Patrol Expansion is accompanied by a larger update with version number 14.0.7 – we’re introducing both a bunch of free new features and improvements that can be enjoyed by everybody as well as the content exclusive to owners of the DLC.
In preparation for the Highway Patrol Expansion, we’ve already overhauled the entire NPV lane switching behavior, letting the AI react smarter to your moves. In addition, car physics and damage models have been greatly improved, while new NPV designs have been added.
Within the City of Brighton, everyone will also be able to experience carnapping: NPCs can steal a car and drive away, which – should you observe that - might require you to stop them with a PIT maneuver as long as they’re still in your area of responsibility! That might not really be justified… but the option is there anyway. Have fun!
At car accident sites, debris can spawn that has to be picked up so that it won’t cause a danger for other road users. Make sure to remove every single bit – sometimes, you’ll even receive a callout just for that.
In addition, cars can now break down and become stranded at the side of the road. Not good! Make sure to assist the drivers, find out what’s wrong with the vehicle, and call for a tow truck.
We hope you’ll enjoy all features of both the Highway Patrol Expansion and the update itself – and now, off to the highway, officers!💥
[b]Your Police Simulator Team[/b]
https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion?snr=2___
[h3]The full changelog[/h3]
[b]New Content[/b]
[list]
[*] New Map (part of Highway Patrol Expansion): Welcome to the Highway District!
[*] New Feature (free for everyone): NPCs are now able to unpark their cars
[*] New Feature (free for everyone): Introducing Car Thiefs - keep your eyes open to catch a carnapper!
[*] New Feature (free for everyone): Uniform Changer (a locker in every precinct!)
[*] New Feature (part of Highway Patrol Expansion): Fire at accident sites which need to be extinguished
[*] New Feature (free for): Fleeing NPCs by car
[*] New Feature (part of Highway Patrol Expansion): Car Chases
[*] New Feature (free for everyone): PIT-maneuvers!
[*] New Feature (free for everyone): Felony Stop, which means you can now point your gun at a fleeing car that has already been stopped
[*] New Feature (free for everyone): Debris that has to be cleaned of the streets at accident sights
[*] New Callout (part of Highway Patrol Expansion): Find wanted car due to an open warrant, a suspicious driver or the car being stolen
[*] New Callout (part of Highway Patrol Expansion): Highway Accidents
[*] New Callout (part of Highway Patrol Expansion): Weigh stations
[*] New Callout (part of Highway Patrol Expansion): Supervise a road block
[*] New Callout (part of Highway Patrol Expansion): Manage Debris on streets
[*] New Event (part of Highway Patrol Expansion): Single Driver Accidents
[*] New Tool (part of Highway Patrol Expansion): Fire Extinguisher
[*] New Tool (part of Highway Patrol Expansion): Spike Strips
[*] New Police Vehicle (part of Highway Patrol Expansion): IPV
[*] New Police Vehicle (part of Highway Patrol Expansion): EPV
[*] New Uniforms (part of Highway Patrol Expansion): Select them at the new lockers!
[*] New Uniforms (free for everyone): Special Beaver Hat & Special Horse Hat, also available at the lockers
[/list][b]Balancing[/b]
[list]
[*] Increased the time to create a roadblock
[*] Increased the criminal level of select drivers
[*] Adjusted SP gained for wanted NPV Callouts
[*] Adjusted values for fleeing drivers
[*] Disabled siren trigger for fleeing NPV
[*] Increased Bonus Points for road maintenance callout
[*] Increased bonus points and reduced required trucks needed for Weigh Station Callout
[*] Increased SP gained for arriving at callouts and reduced CP lost for not arriving
[*] Player vehicles are now drivable when damaged or with flat tires
[*] Adjusted violation chances and values for all criminal levels
[/list][b]UI[/b]
[list]
[*] Added Highway Loading Screens
[/list][b]Sound[/b]
[list]
[*] Added Felony Stop Dialogues
[/list]
[b]Bug Fixes[/b]
[i]Gameplay[/i]
[list]
[*] Fixed the callout system not creating certain callouts like crime scenes any longer
[*] Fixed mesh of rotating side mirrors so that they actually lay on the ground as debris
[*] Fixed an issue that caused you to interact with the truck instead of the driver when standing
[*] Fixed blipping on the highway exit not working correctly
[*] Fixed an issue causing the player character to switch when leaving the car
[/list]
[i]Patrol Car & Traffic Car
[/i][list]
[*] Fixed misaligned EPV wheel rotation
[*] Fixed both yellow stripe skins having an incorrect police crest on the SPV
[*] Fixed ELS lights not reflecting correctly for the German based car skin
[*] Fixed UTV Headlights can not be turned on
[*] Fixed some cases where the vehicles get stuck on the road
[*] Fixed Trucks getting stuck at Weigh Stations
[*] Removed dirt maps from cars
[*] Fixed license plates not moving correctly with the trunk
[*] Fixed board showing an empty tank and a dead engine in first person view
[*] Fixed some cars having an improper LOD when parked
[*] Fixed some fleeing drivers placing invisible colliders behind them
[*] Fixed cars involved in accidents resetting and smashing into the police vehicle
[/list]
[i]NPCs[/i]
[list]
[*] Fixed drivers going back to their vehicle even though it is getting towed
[*] Fixed drivers being way too slow when they start fleeing
[/list]
[i]Graphics & Game World[/i]
[list]
[*] Fixed the camera misbehaving near construction site
[*] Fixed construction vehices and equipment hovering above the ground
[*] Fixed assets like streets or bushes flying on the highway
[*] Fixed IPV rims becoming increasingly large cylinders with vehicle damage
[*] Fixed a lot of other visual bugs on the highway
[*] Fixed speed sign saying the speed limit is 70 mph on the highway
[*] Improved the guard rail on highways so that they don't instantly stop you instead of losing velocity slowly when driving into them
[*] Fixed a misplaced wall on the highway entry/exit of the Downtown district
[*] Removed fire hydrant inside a lighting pole in Melting Pot
[*] Fixed floating coffee cups inside the door of the holding cell
[*] Fixed grass clipping through the ground in the city
[*] Fixed an issue with evidence icons
[*] Fixed all wanted vehicle pictures rendering with a taxi sign
[*] Fixed police officer heads floating in some precincts
[/list]
[i]Sound[/i]
[list]
[*] Fixed burning car voice-over triggering more than once
[/list]
[i]UI[/i]
[list]
[*] Fixed highway neighborhood text not saying it has been unlocked although the highway precincts are available
[/list]
[i]Tutorial[/i]
[list]
[*] Added a tutorial and handbook entry for fleeing drivers and felony stops
[/list]
[i]Miscellaneous[/i]
[list]
[*] Fixed a freeze when calling for an arrest transport on the highway
[*] Fixed a crash when performing a felony stop on a carnapper
[*] Fixed memory issues with mods
[/list]