Rhythm Destruction is a rhythm & shoot'em up that aims to combine the best of both genres. Blast and maneuver your way through perilous stages filled with numerous enemies, obstacles and unique boss encounters.
Hey everyone! It's been a while since the release of Rhythm Destruction, and for the last year we've been hard at work on our new project called The Iron Oath. It's a dark turn-based RPG with a focus on tactics and the management of your guild within a dynamic world.
The easiest comparison for us to make for the game would be a cross between Darkest Dungeon and Battle Brothers.
[img]https://i.imgur.com/XaRLZb1.gif[/img]
We are now 105% funded on Kickstarter with 6 days remaining, and are currently trying to hit a few stretch goals. We would be grateful for your help!
Go to our [url=https://www.kickstarter.com/projects/312751524/the-iron-oath-dark-turn-based-tactical-rpg?ref=3knnjp]Kickstarter page[/url] to find out more!
[img]http://i.imgur.com/SKXCU3t.png[/img]
[h1]Game Overview[/h1]
The Iron Oath is a turn-based tactical RPG that is set in a dark fantasy world. Recruit, manage, and embark on missions with a roster of adventurers, testing the limits of their mortality. Every decision made carries weight and can have a minor or major influence on your characters and the world that surrounds them. As you and your guild progress, the world changes dynamically, enabling new storylines to discover and resulting in a unique experience for every playthrough.
[h1]Key Features[/h1]
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[*][b]Tactical turn-based Combat[/b]: Deadly foes, traps and destructible objects means one misstep could be your party’s undoing. Proper planning and execution is vital to your success.
[*][b]A Large and Dynamic Overworld[/b]: 9 regions with over 50 hubs to visit. Cities can be overtaken, destroyed and rebuilt; while various factions can emerge, rise and fall. A playthrough can potentially last hundreds of years, resulting in many changes to the initial world state.
[*][b]In-depth Guild Management[/b]: Control your guild's finances, resources, alliances and roster. Your characters will age, retire and frequently die in combat and you will need to recruit and train their replacements.
[*][b]Character Development[/b]: Every recruitable character has their own personal backstory, incorporating events that have taken place during your playthrough. Their motives, alignment and traits all stem from this, but each of the three is subject to change as their career progresses.
[*][b]Decisions Matter[/b]: Your choices bear consequences and they can affect your characters, your guild and the many factions that exist throughout the world.
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Thank you for all of your support, have a great weekend :)