Chaotic bacon-flavored beat'em up with plenty of enemies to smash around
Since you're one of the cool ones who do read developer updates, I will reveal that you can find a suspicious new test mode in Training menu. And you might need someone else [b]online [/b]to fully try it out! *wink wink*
[list]
[*] Is it balanced? No.
[*] Is it buggy? Yes.
[*] Will it crash the game? Likely, yes.
[*] Will I be expanding it? Not sure yet.
[*] Am I overworked? Oh, yeah.
[*] Am I hyped about my game(s) having multiplayer? ABSOLUTELY!
[/list]
[img]{STEAM_CLAN_IMAGE}/30346258/cc2cb84d4fc7b9eddc41b7e31285ea9817186560.png[/img]
Hope you'll have some fun with it and report any issues (there will be plenty)! I need to take a break, since I really went all-in with my effort trying to make this work.
Known issues:
[list]
[*] Only host can pause the game
[*] Projectiles don't get synced properly
[*] Kamikaze enemies can sometimes spawn on you
[*] Some (arguably funny) movement glitches
[/list]
Cheers!