Our little secret...

Bacon May Die

Chaotic bacon-flavored beat'em up with plenty of enemies to smash around

Since you're one of the cool ones who do read developer updates, I will reveal that you can find a suspicious new test mode in Training menu. And you might need someone else [b]online [/b]to fully try it out! *wink wink* [list] [*] Is it balanced? No. [*] Is it buggy? Yes. [*] Will it crash the game? Likely, yes. [*] Will I be expanding it? Not sure yet. [*] Am I overworked? Oh, yeah. [*] Am I hyped about my game(s) having multiplayer? ABSOLUTELY! [/list] [img]{STEAM_CLAN_IMAGE}/30346258/cc2cb84d4fc7b9eddc41b7e31285ea9817186560.png[/img] Hope you'll have some fun with it and report any issues (there will be plenty)! I need to take a break, since I really went all-in with my effort trying to make this work. Known issues: [list] [*] Only host can pause the game [*] Projectiles don't get synced properly [*] Kamikaze enemies can sometimes spawn on you [*] Some (arguably funny) movement glitches [/list] Cheers!