Our First Update: How We Improved the Game Demo

Core Devourer

Hunt down huge hordes of droids, absorb their cores and become the strongest cybernetic being. In this sci-fi action-packed roguelite, you unlock weapons with unique effects, craft powerful gear and create endless combinations of upgrades for your character. Make your choice and break the game.

[h3]Hey everyone! It's been a few weeks since we released the demo and we have been working hard to improve the game based on your feedback.[/h3] In this first update, we've focused on two key areas: [b]accessibility[/b] and [b]gameplay[/b]. We've put a lot of effort into improving your [b]DPS[/b]. We've also made boss fights and enemies [b]more balanced[/b], so the game won't be unnecessarily punishing. We've got exciting plans for [b]future updates[/b] too. We're looking to add new maps, weapons, and power-up trees, so there will be even more to explore and discover in the demo. We want to be [b]transparent[/b] with you, so we'll keep you updated on all the changes we make to the game right here. If it gets too long-winded (let us know), we'll find another way to share all the details with you. Stay tuned! [img]{STEAM_CLAN_IMAGE}/43312069/4c0d667417bec4841f0b3395d29ba48d7a7a560c.gif[/img] [h2]GAMEPLAY[/h2] [expand type=details] [list][*]Character[list][*]Speed: 350 ⇒ 400[/*][/list][list][*]Speed decrease when firing: 50% ⇒ 40%[/*][/list][/*][/list][list][*]Enemies[list][*]Spider Easy Speed: 190 ⇒ 185[/*][/list][list][*]Spider Medium Speed: 220 ⇒ 215[/*][/list][list][*]Spider Hard Speed: 250 ⇒ 205[/*][/list][list][*]Turrets with chest[list][*]Number of turrets: 3 ⇒ 1[/*][/list][list][*]Increased the chance of spawning[/*][/list][list][*]Increased the heal/exp reward[/*][/list][/*][/list][list][*]Exploder[list][*]Explosion Damage: 50 ⇒ 100[/*][/list][/*][/list][/*][/list][list][*]Augmentations[list][*]Reset cost: 2 Catalyst ⇒ 400 Energy[/*][/list][/*][/list][list][*]Cores[list][*]Gravity Blaster[list][*]Damage: 22 ⇒ 25[/*][/list][list][*]Degrees between multiple bullets: 1.5° ⇒ 5°[/*][/list][/*][/list][list][*]Plasma Shotgun[list][*]Bullet Scale: +20%[/*][/list][list][*]Bullet Speed: 800 ⇒ 1000[/*][/list][list][*]Range: 500 ⇒ 600[/*][/list][list][*]Fire Rate: 1.2 ⇒ 1.5[/*][/list][list][*]Plasma Bomb (Ability)[list][*]Damage: 50 ⇒ 100[/*][/list][/*][/list][/*][/list][list][*]Transforming Fury[list][*]Switch weapon cooldown: 5 ⇒ 2 sec[/*][/list][list][*]Sword[list][*]Range: 400 ⇒ 360[/*][/list][list][*]Angle: 140 ⇒ 120[/*][/list][list][*]Damage: 80 ⇒ 65[/*][/list][/*][/list][list][*]Gun[list][*]Damage: 36 ⇒ 40[/*][/list][/*][/list][/*][/list][/*][/list][list][*]Effects[list][*]Fire[list][*]Damage per tick: 15% ⇒ 30%[/*][/list][/*][/list][list][*]Poison[list][*]Damage per tick: 20% ⇒ 40%[/*][/list][/*][/list][/*][/list][list][*]Power-up Passives (Common/Rare/Epic/Legendary)[list][*]Damage: 5/6/7/8% ⇒ 8/10/14/20%[/*][/list][list][*]Fire Rate: 5/6/7/8% ⇒ 5/7/11/16%[/*][/list][list][*]Movement Speed: 5/6/7/8% ⇒ 5/7/11/16%[/*][/list][list][*]Critical Strike Chance: 5/6/7/8% ⇒ 5/7/11/16%[/*][/list][list][*]Range: 5/6/7/8% ⇒ 5/7/11/16%[/*][/list][list][*]Dash Cooldown: 3/-4/-5/-6% ⇒ -8/-10/-14/-20%[/*][/list][list][*]Pickup Range: 5/6/7/8% ⇒ 8/10/14/20%[/*][/list][list][*]Reload Time: 5/-6/-7/-8% ⇒ -5/-7/-11/-16%[/*][/list][list][*]Exp. Value: 5/7/11/16%[/*][/list][/*][/list][list][*]Power-ups[list][*]Extra Bullet[list][*]Damage Passive: -50/-48/-45/-40% ⇒ 25/-22/-17/-10%[/*][/list][/*][/list][list][*](Removed) Extra Fire[/*][/list][list][*](New) Extra Piercing[list][*]Replace Extra Fire[/*][/list][list][*]The extra bullet gains +3 Piercing.[/*][/list][/*][/list][list][*]Berserk[list][*]Deal area damage to nearby enemies instead of giving 15% movement speed.[/*][/list][list][*]Kills before activation: 20 ⇒ 25[/*][/list][list][*]Damage per tick: 20% ⇒ 50%[/*][/list][list][*]Passive: Fire Rate ⇒ Damage[/*][/list][/*][/list][list][*]Blazing Berserk[list][*]Fire Rate from Berserk: 15% ⇒ 20%[/*][/list][list][*]Passive: Berserk Duration ⇒ Fire Rate[/*][/list][/*][/list][list][*]Cyber Rampage[list][*]Give 15% movement speed instead of 15% damage.[/*][/list][list][*]Passive: Berserk Duration ⇒ Movement Speed[/*][/list][/*][/list][list][*]Rage[list][*]Give 15% critical strike chance instead of dealing area damage to nearby enemies.[/*][/list][list][*]Passive: Berserk Duration ⇒ Critical Chance Strike[/*][/list][/*][/list][list][*]Hyper Burst[list][*]Burst Bullets: 5 ⇒ 4[/*][/list][/*][/list][list][*]Precision[list][*]Give damage stack (+6% Damage) instead of movement speed stack.[/*][/list][list][*]Max. stack: 20 ⇒ 8[/*][/list][/*][/list][list][*]Deadly Precision[list][*]Give movement speed stack (+3% Movement Speed) instead of damage stack.[/*][/list][list][*]Passive: Damage ⇒ Movement Speed[/*][/list][/*][/list][list][*]Quick Precision[list][*]Fire Rate Stack: 0.3% ⇒ 3%[/*][/list][/*][/list][list][*]Piercing Precision[list][*]1 Piercing per Precision Stacks: 5 ⇒ 2[/*][/list][/*][/list][list][*]Electricity[list][*]Electricity Damage: 20% ⇒ 50%[/*][/list][/*][/list][list][*]Blazing Electricity[list][*]Stun Chance: 20% ⇒ 40%[/*][/list][list][*]Passive: Electricity Damage ⇒ Damage[/*][/list][/*][/list][list][*]Overload[list][*]Passive: Electricity Damage ⇒ Damage[/*][/list][/*][/list][list][*]Electric Chain[list][*]Chain Chance: 100% ⇒ 80%[/*][/list][list][*]Passive: Electricity Damage ⇒ Damage[/*][/list][/*][/list][list][*]Lightning Blast[list][*]Lightning Chance: 15% ⇒ 20%[/*][/list][/*][/list][list][*]Thunderous Minion[list][*]Cooldown: 2 ⇒ 1.5 sec[/*][/list][/*][/list][list][*]Thunderous Fortitude[list][*]Lightning Chance: 30% ⇒ 35%[/*][/list][/*][/list][list][*]Frostfire[list][*]Freeze Chance: 15% ⇒ 20%[/*][/list][list][*]Extra Damage after Unfreeze: 10% ⇒ 80%[/*][/list][/*][/list][list][*]Blizzard Dash[list][*](Removed) Passive: Freeze Duration[/*][/list][/*][/list][list][*]Ice Pierce[list][*](Removed) Passive: Freeze Duration[/*][/list][/*][/list][list][*]Frost Explosion[list][*]Area Damage: 15% ⇒ 30%[/*][/list][list][*](Removed) Passive: Freeze Duration[/*][/list][/*][/list][list][*](Removed) Burning Rear Shot[/*][/list][list][*](New) Piercing Rear Shot[list][*]Replace Burning Rear Shot[/*][/list][list][*]The extra bullet gains +3 Piercing.[/*][/list][/*][/list][list][*]Diagonal Blast[list][*]Chance to fire: 10% ⇒ 15%[/*][/list][/*][/list][list][*]Poison Bullet[list][*]Poison Chance: 20% ⇒ 40%[/*][/list][/*][/list][list][*]Poison Puddle[list][*](Removed) Passive: Poison Damage[/*][/list][/*][/list][list][*]Poison Bomb[list][*]Area Damage: 20% ⇒ 30%[/*][/list][list][*](Removed) Passive: Poison Damage[/*][/list][/*][/list][list][*]Toxic Strike[list][*]Extra Damage to poisoned enemies: 7% ⇒ 35%[/*][/list][list][*](Removed) Passive: Poison Damage[/*][/list][/*][/list][list][*]Blast of Fire[list][*]Blast Range: 300 ⇒ 460 units[/*][/list][list][*]Blast Damage: 20 ⇒ 50%[/*][/list][list][*](Removed) Passive: Burn Damage[/*][/list][/*][/list][list][*]Piercing Inferno[list][*]Level: 3 ⇒ 2[/*][/list][list][*](Removed) Passive: Burn Damage[/*][/list][/*][/list][list][*]Explosive Burn[list][*]Level: 2 ⇒ 3[/*][/list][list][*]Explosion Chance: 3% ⇒ 30%[/*][/list][list][*]Explosion Range: 500 ⇒ 460[/*][/list][list][*](Removed) Passive: Burn Damage[/*][/list][/*][/list][list][*]Electric Field[list][*]Duration: 7 ⇒ 10 sec[/*][/list][/*][/list][list][*]Electrification[list][*]Fire Rate Boost: 20% ⇒ 25%[/*][/list][/*][/list][list][*]Electric Amplification[list][*]Damage Passive: -/-/7/8% ⇒ 5/6/7/8%[/*][/list][/*][/list][list][*]Dark Matter[list][*]Duration: 3 ⇒ 6 sec[/*][/list][list][*]Bullet Activation Collider: 80 ⇒ 300[/*][/list][/*][/list][list][*]Singularity[list][*]Double Spawn Chance: 40% ⇒ 80%[/*][/list][/*][/list][list][*]Energy Shield[list][*]New Effect: Bullets that pass through a Shield gain +35% Damage[/*][/list][list][*]Shield Rotation Rate: 180 ⇒ 90[/*][/list][/*][/list][list][*]Shield Expansion[list][*]Shield Size: +35% ⇒ 50%[/*][/list][/*][/list][list][*]Shield Piercing[list][*]New Active: Bullets that pass through a Shield gain a Piercing effect.[/*][/list][list][*]Max. HP Passive: -/-/1/- ⇒ 1/-/-/2[/*][/list][/*][/list][list][*]Assimilator Drone[list][*]Value of the experience collected by the minion: 110% ⇒ 70%[/*][/list][list][*]Range: 1000 ⇒ 600[/*][/list][/*][/list][list][*]Assimilation Efficiency[list][*]Value of the experience collected by the minion: 120% ⇒ 85%[/*][/list][list][*](Removed) Exp. Value Passive[/*][/list][/*][/list][/*][/list] [/expand] [h2]QOL[/h2] [expand type=details] [list][*]Now, when you defeat a boss, it drops a Mythril crystal that can be shattered to collect the resource.[/*][/list][list][*]At the end of a successful run, every enemy is eliminated.[/*][/list][list][*]The HP icon on the HUD has been modified to accurately represent its intended function.[/*][/list][list][*]Power-up stacks such as Precision and Berserk are now displayed on the HUD.[/*][/list][list][*]The color of passive bonuses from power-ups bonuses now matches the color of the rarity to make it easier to understand.[/*][/list][list][*]The color of passive bonuses from power-ups have been adjusted to match their rarity, making it more comprehensible.[/*][/list][list][*]After a short period of time without shooting, you will automatically reload.[/*][/list][list][*]If you fire during the reload animation, you can stop it.[/*][/list][list][*]Tall structures in the environment will be hidden if they are between the character and the camera.[/*][/list][list][*]When the player dashes, the character becomes transparent to better represent the invulnerability of the action.[/*][/list][list][*]Not available map entries are now locked with a lock icon.[/*][/list][list][*]Enemy bullets are now more visible on the map.[/*][/list][list][*]The aim assist angle with the controller has been increased from 15° to 20°.[/*][/list] [/expand] [h2]BUGFIXES[/h2] [expand type=details] [list][*]Fixed a bug where the circular AOE damage indicator was smaller of the actual area.[/*][/list][list][*]Fixed a bug where the Core Ability icon was disabled after starting a game.[/*][/list][list][*]Fixed a bug where tall rock spires can block vision.[/*][/list][list][*]Fixed a bug where the Assimilator Drone would move too far away from the player.[/*][/list][list][*]Fixed a bug where focus was lost when going from a run to the main menu.[/*][/list][list][*]Fixed a bug where locked maps were hoverable.[/*][/list][list][*]Fixed a bug where the ability core’s icon was disabled after starting a game.[/*][/list][list][*]Fixed a bug where the Randomizer Augmentation’s Overload didn’t work.[/*][/list][list][*]Fixed a bug where the character would fire bullets after the game over.[/*][/list][list][*]Fixed a bug where the Transforming Fury’s Sword would hit two times.[/*][/list] [/expand] [h2]JOIN DISCORD[/h2] If you have any suggestions or would like to engage in a conversation, feel free to join our Discord server: https://discord.gg/ep4t93D93p - [i]Hubber Studios[/i]