Our First Major Update!

Back to the Dawn

You were framed and incarcerated. Learn to survive in prison. Explore every inch and exploit any weakness. Manipulate and scheme. Make friends (or foes) with fellow inmates and with their help, break out of prison.

Greetings, Inmates! We hope you are well and thriving in your daring adventures within Boulderton Prison! Which escape route is your favorite so far? Let us know in the comments below! Since our game's launch, your feedback and suggestions have been amazing, inspiring and guiding us towards making our game even better. And today, we're thrilled to announce our[b] first ever major update[/b], packed with feature optimizations, bug fixes, and some eagerly awaited new features that many of you have been asking for! Without further ado, let’s dive right in! 👇 [h1]Difficulty Selection[/h1] [img]{STEAM_CLAN_IMAGE}/41416966/21613c9f57ca83cde1592311acbe2b07d05b2b4f.jpg[/img] We understand that every player brings a unique playstyle and set of preferences to the table. That's why we've introduced a new Difficulty Selection feature. You can choose among three modes, each with their unique perks and challenges! Whether you're looking to soak in the story at a leisurely pace or push your limits with zero memory recall option, these modes will give you the freedom to shape your adventure from the very beginning. Additionally, we've added new guidance for the new game modes to ensure a smooth and enjoyable experience. [h1]New Game+ [/h1] [img]{STEAM_CLAN_IMAGE}/41416966/64ba14777b56d2aa2028cce407021b86de244161.png[/img] Survived your first stint in Boulderton Prison? Get ready to dive back in with New Game+! Keep all your hard-earned inmate relationships, specialties, and skills as you embark on a fresh journey. Get ready to navigate the treacherous world of Boulderton Prison, but this time being well prepared! [h3]Feature Optimizations[/h3] [list] [*] Added a feature to skip cutscenes and conversations between inmates. Now, listening to inmate conversations can be skipped by long-pressing the right mouse button, and cutscenes can be skipped via a confirmation pop-up. [*] Added a feature to skip work tasks. After repeating certain tasks several times, they can be delegated to Thomas to auto-complete. [*] Optimized the frequency of the Chaplain's appearance. [spoiler] In the third week (day 15—21), the Chaplain will visit the prison every day.[/spoiler]. [*] Optimized the display position of the lack of Focus Point prompt when re-rolling after a failed steal attempt, to prevent it from being obscured by the screen. [*] Added a puzzle replacement option. After failing a jigsaw puzzle several times, players can choose to accumulate dice rolls instead. [*] Added "Pentacles" and "The Magician" achievements. [*]Added a pop-up guide for adding skill points. [*] Added a new combat debuff, "Diarrhea." [*] Added an Easter Egg jailbreak route. [*] Added an option to mix laxatives into food and share it with your tablemate to spike them. [*] After confessing the jailbreak plan to Sam, Sam will no longer engage in cover-up related conversations with Thomas. [*] It's now possible to visit Reed in the hospital with Maggie or Beth under specific conditions [spoiler] (Affection with Maggie or Beth is no less than 50).[/spoiler] [*] Optimized the "Fish in a Tank" status. After obtaining the status, the “Weak Mind” trigger threshold is reduced by 10 points. [*] Game cartridges that have been completed can now be exchanged. [*] Optimized the display of the kitchen mini-game. After cooking more than 9 dishes, it no longer displays. [*] If the recipient hates a gifted item, the item will remain in the player's inventory (but the Rapport will still decrease). [*] In the absence of a hammer, the task of nailing together a wooden bridge in the sewer can be done using other items. [*] It's no longer possible to retrieve the rope after reaching the bottom layer of the Pipe Area via the infirmary. [*] Optimized the conditions to complete certain quests. [*] Optimized performance issues in the “Rainy Night” and the sewer scene. [*] Optimized some aspects of the tutorial interface display. [*] Optimized some dialogue content. [/list] [h3]Skill Adjustments[/h3] [list] [*] Optimized the skill description for "Rumination+", which now extends duration by 100%. [*] The "Ambush" status can stack up to 5 layers. Upon reaching full stacks, the "Total Hibernation" effect is activated, ensuring the next attack will hit. [*] The attack effect of "Tiger Combo" is adjusted from end-of-turn to per-attack calculation. Subsequent combos triggered will no longer be affected by single-use buff consumption. [*] "Pincer Smash" now includes a "guaranteed hit" effect, making the hit rate for this attack 100%. [*] "Geek" has been modified to give +2 Intelligence and -1 Agility. [*] Optimized the skill description for "Crushing Blow". When a critical hit is guaranteed, the hit rate is displayed as 100%. [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed an issue where skipping Angelo's main storyline visit could prevent Reed's second visit from triggering. [*] Fixed a problem where entering the infirmary during the day prevented leaving through the door. [*] Fixed a bug where, after successfully helping Sam during the riot, Sam did not continue providing cover-up after day 19. [*] Fixed a bug where using a controller made it impossible to select "Add Skill Points" after acquiring more than 24 skills. [*] Fixed a bug where the discounted price of gang store items was incorrect after joining a gang. [*] Fixed a bug where games could be played without a handheld game console when in segregation. [*] Fixed a bug in the Central Garden stealth challenge where incorrect point bonuses were applied. [*] Fixed a bug where "Mineworld Endless Mode" could be played when the current cartridge was not "Mineworld" or the handheld game console was out of power. [*] Fixed a display bug where, during the riot lockdown, moving the camera to the corridor while Thomas was in a single room showed him in the cell on the first floor. [*] Fixed a bug where the "Healing Rest" skill did not remove debuffs during combat. [*] Fixed a bug where playing with a handheld game console in segregation would cause the game to freeze. [*] Fixed a bug where a 10% discount from activating Billy's shopping benefit disappeared when increasing his Rapport to 100. [*] Fixed a bug where, after successfully declaring your feeling to Beth, choosing "Cheer her up" did not increase her Affection for you. [*] Fixed a bug where replacing battery in a powerless handheld game console was not possible if there were multiple sets of batteries in your pocket and the first set contained less than four batteries. [*] Fixed a bug where the "Brass Knuckles" item's buff of +4 to unarmed attacks was not effective. [*] Fixed a bug where snitching on Caesar caused his position to be fixed on the second floor of the Main Building on the morning of the same day in all saves, which caused a black screen for all the inmate conversations related to him. [*] Fixed a display issue where the "Galactic Knight" buff still showed even when the player did not go first in a combat. [*] Fixed a problem where the "Makeshift Mask" was not effective. [*] Corrected inconsistency between the buff description and the actual HP deduction for arrow wounds. [/list] Your feedback and suggestions are important, as it helps us understand how we can improve Back to the Dawn. So please continue to share your experiences, suggestions, and any issues you encounter, we are all ears! Additionally, we will launch accessibility optimizations for mini-games in the next version! If you’re enjoying the new updates and feel that we’ve addressed your concerns, we’d appreciate it if you could consider updating your review, especially if it was previously negative. Your positive feedback not only encourages us but also helps in continuously improving Back to the Dawn! https://store.steampowered.com/app/1735700/Back_to_the_Dawn/ Thank you once again for your ongoing support and enthusiasm. We hope you enjoy these new updates and continue to join us in this thrilling journey of strategy and survival. Stay tuned for more updates, and have fun strategizing your next prison break! [url=https://twitter.com/backtothedawn]Back to the Dawn Twitter[/url] [url=https://discord.gg/eDZ5pkDruq]Back to the Dawn Discord[/url] [url=https://www.facebook.com/Spiral-Up-Games-107661345283577/]Spiral Up Games Facebook[/url] [url=https://www.youtube.com/channel/UCVjhBMEeic_pf1LSrUglNQA]Spiral Up Games Youtube[/url]