Hey everyone!
Dev here — just dropping in with a quick but exciting update.
[h3][b]Asia Region Re-Debut[/b][/h3]
Onikura has officially re-debuted in the Asia region!
This is an important step for us as we continue preparing for the game’s next milestones, and we’re really happy to finally open the doors for more players across Asia to join the community.
https://store.steampowered.com/app/3008640/Onikura/
[h3][b]Demo Updated with 3 Languages[/b][/h3]
Today’s update also brings full localization for the demo:
Simplified Chinese • Traditional Chinese • Japanese
If you spot any awkward lines or places we can improve, feel free to send feedback — it really helps!
[h3][b]A Quick Intro for New Players Joining Us[/b][/h3]
Onikura is a fast-paced 2D platformer boss-rush focused on precise, high-tension combat and giving players freedom to shape their own playstyle.
Parries, slashes, heals, specials — every move counts.
As you progress, you’ll unlock talismans and upgrades that drastically change the way you fight, letting you build your own approach to every encounter.
[b]Core Features[/b]
[list]
[*] Frantic combat with parries, specials, unique abilities
[*] Boss-rush structure — every fight is a challenge
[*] Talismans & upgrades that let you customize how you play
[*] Hand-crafted arenas & atmosphere to match each enemy you face
[/list]
If you’re new around here — welcome!
If you’ve been following for a while — thank you for the support.
We’re excited to bring more updates soon, and we’d love to hear your thoughts in the community discussions.
Too Dark Studios & Astrolabe Games