Join the footbrawl! Smash opponents off the arena and score goals in this lightning-fast 3v3 free-to-play game. Squad up with friends and choose from a growing cast of colorful Strikers to sling slimes, toss tofu, and rocket boost to victory.
[i]Hey gang!
So let me start this out with a quick note: Sonii was pretty clumsy the other day and accidentally flew into some power lines on the way to the office, so we won't have a video for you all while she recovers... NONETHELESS, we've got a quick Micropatch for you all today with a couple little tweaks for your favorite characters. Not a HUGE change list, but we're tweaking a couple characters and awakenings so you'll want to check it out ANYWAY!!
Okay. Let us begin!
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[h2][b]Strikers[/b][/h2]
[h3]Asher[/h3]
[i]The buff lady needs a buff because recently the buff lady was not so buff.
[/i][list]
[*]
BREAKTHROUGH [SECONDARY]
[list]
[*]
Cooldown :: 17s → 15s[/list][/list]
[h3]Finii[/h3]
[i]We hit this brat with some damage nerfs a couple patches ago, so now she's a little weak. She'll get some correction in terms of a buff in a different aspect. [/i]
[list]
[*]
TRIPLE TAKE [SECONDARY]
[list]
[*]
Cast range :: 850 → 900[/list][/list]
[h3]Juno[/h3]
[i]Juno strong. All around. Strong. Blob goal. This help.
[/i][list]
[*]
BLOB BOUNCE [SECONDARY]
[list]
[*]
Cooldown :: 9s → 11s[/list][/list]
[h3]Kazan[/h3]
[i]Following his mini-rework type beat, we observed he landed pretty much where we wanted, but his numbers looked strong, most notably at higher skill levels. He was also giga brawling a lot. [/i]
[list]
[*]
CROOKED LEVERAGE [CLOSED PRIMARY]
[list]
[*]
Cooldown :: 7.5s → 8.5s
[*]
PvP damage :: 110 (+55% Power) → 100 (+50% Power)
[list]
[*]
Knockback values unchanged[/list][/list]
[*]
THE SLIP/POP-UP[CLOSED SECONDARY SPECIAL COMBO]
[list]
[*]
PvP damage and knockback :: 120 (+60% Power) → 110 (+55% Power)
[*]
Core knockback :: 1220 (+120% Power) → 1200 (+110% Power)[/list][/list]
[h3]Luna[/h3]
[i]Luna is pretty strong and manages to get goals or KOs from fishing for frequent across-map B.O.O.S.Ts. [/i]
[list]
[*]
B.O.O.S.T. [SECONDARY]
[list]
[*]
Cooldown :: 12s → 15s[/list][/list]
[h3]Mako[/h3]
[i]Makos were using Drum and Base as an instant era-like buff which was pretty strong (and in this community manager's opinion, CRINGE). We're adjusting that to change the behavior but buffing her primary to compensate. [/i]
[list]
[*]
DRUM AND BASE [SECONDARY]
[list]
[*]
Size and Haste linger after cast :: 1.5s → 0.5s
[list]
[*]
Duration while channeling unchanged[/list][/list]
[*]
PERFECT PITCH [PRIMARY]
[list]
[*]
Minimum hold duration for projectile :: 0.25s → 0.15s
[*]
Projectile range increased slightly at all points in the cast
[list]
[*]
Minimum range :: 258.75 → 270
[*]
Maximum range :: 1310 → 1367[/list][/list][/list]
[h3]Rune[/h3]
[i]Rune was STRONG. We made him LESS STRONG. But it might've been a little too LESS STRONG. This should help balance him out a touch.[/i]
[list]
[*]
SHADOW STEP [SECONDARY]
[list]
[*]
Cooldown :: 12 → 10[/list][/list]
[h3]X[/h3]
[i]He's strong, but not that popular (based on Pick rate. In the world, he's definitely stupid popular I mean look at him.) This nerf will help bring him back to a nice even state.[/i]
BELL RINGER [PRIMARY]
[list]
[*]
PvP damage and knockback :: 200 (+100% Power) → 190 (+95% Power)
[*]
Core knockback :: 1380 (+200% Power) → 1360 (+190% Power)[/list]
BULL RUSH [SECONDARY]
[list]
[*]
PvP damage and knockback :: 220 (+110% Power) → 210 (+105% Power)
[*]
Core knockback :: 1390 (+205% Power) → 1385 (+202.5% Power)[/list]
[h2] [b]GEAR AND AWAKENINGS[/b][/h2]
[i]I wanted Rapid Fire again. What are you gonna do about it, punk?[/i]
[list]
[*] ROTATED OUT: Perfect Form
[*] ROTATED IN: Rapid Fire
[/list]
[h3]Demolitionist[/h3]
[i]Demolitionist was just straight up pretty strong.
[/i][list]
[*]
Cooldown refund :: 8s → 6s[/list]
[h3]Fight or Flight[/h3]
[i]Wake up babe new Slick Kicks 2 just dropped.
[/i][list]
[*]
Speed boost duration :: 1.5s → 1.75s[/list]
[h3]Reverberation[/h3]
[i]Reverberation wasn't at its peak performance, now it is. Hopefully.
[/i][list]
[*]
Cooldown Rate per 100 Stagger :: 1.15 → 1.25[/list]
[h3]Specialized Training[/h3]
[i]Specialized Training? More like Unspecialized Training. Hey Siri what's the opposite of specialized
[/i][list]
[*]
Special PvP hit modifier :: +50% → +40%
[*]
Special Core hit modifier :: +10% → +8%[/list]
[h3]Stagger Swagger[/h3]
[i]Stag Swag was too strong at higher elos, but too weak at lower elos. [/i]
[list]
[*]
Base speed :: 10% → 12%
[*]
Heal per second at low health :: 200 → 150[/list]