Omega Strikers - December 15th Micropatch | Update Notes

Omega Strikers

Join the footbrawl! Smash opponents off the arena and score goals in this lightning-fast 3v3 free-to-play game. Squad up with friends and choose from a growing cast of colorful Strikers to sling slimes, toss tofu, and rocket boost to victory.

[i]Hey gang! So let me start this out with a quick note: Sonii was pretty clumsy the other day and accidentally flew into some power lines on the way to the office, so we won't have a video for you all while she recovers... NONETHELESS, we've got a quick Micropatch for you all today with a couple little tweaks for your favorite characters. Not a HUGE change list, but we're tweaking a couple characters and awakenings so you'll want to check it out ANYWAY!! Okay. Let us begin! [/i] [h2][b]Strikers[/b][/h2] [h3]Asher[/h3] [i]The buff lady needs a buff because recently the buff lady was not so buff. [/i][list] [*] BREAKTHROUGH [SECONDARY] [list] [*] Cooldown :: 17s → 15s[/list][/list] [h3]Finii[/h3] [i]We hit this brat with some damage nerfs a couple patches ago, so now she's a little weak. She'll get some correction in terms of a buff in a different aspect. [/i] [list] [*] TRIPLE TAKE [SECONDARY] [list] [*] Cast range :: 850 → 900[/list][/list] [h3]Juno[/h3] [i]Juno strong. All around. Strong. Blob goal. This help. [/i][list] [*] BLOB BOUNCE [SECONDARY] [list] [*] Cooldown :: 9s → 11s[/list][/list] [h3]Kazan[/h3] [i]Following his mini-rework type beat, we observed he landed pretty much where we wanted, but his numbers looked strong, most notably at higher skill levels. He was also giga brawling a lot. [/i] [list] [*] CROOKED LEVERAGE [CLOSED PRIMARY] [list] [*] Cooldown :: 7.5s → 8.5s [*] PvP damage :: 110 (+55% Power) → 100 (+50% Power) [list] [*] Knockback values unchanged[/list][/list] [*] THE SLIP/POP-UP[CLOSED SECONDARY SPECIAL COMBO] [list] [*] PvP damage and knockback :: 120 (+60% Power) → 110 (+55% Power) [*] Core knockback :: 1220 (+120% Power) → 1200 (+110% Power)[/list][/list] [h3]Luna[/h3] [i]Luna is pretty strong and manages to get goals or KOs from fishing for frequent across-map B.O.O.S.Ts. [/i] [list] [*] B.O.O.S.T. [SECONDARY] [list] [*] Cooldown :: 12s → 15s[/list][/list] [h3]Mako[/h3] [i]Makos were using Drum and Base as an instant era-like buff which was pretty strong (and in this community manager's opinion, CRINGE). We're adjusting that to change the behavior but buffing her primary to compensate. [/i] [list] [*] DRUM AND BASE [SECONDARY] [list] [*] Size and Haste linger after cast :: 1.5s → 0.5s [list] [*] Duration while channeling unchanged[/list][/list] [*] PERFECT PITCH [PRIMARY] [list] [*] Minimum hold duration for projectile :: 0.25s → 0.15s [*] Projectile range increased slightly at all points in the cast [list] [*] Minimum range :: 258.75 → 270 [*] Maximum range :: 1310 → 1367[/list][/list][/list] [h3]Rune[/h3] [i]Rune was STRONG. We made him LESS STRONG. But it might've been a little too LESS STRONG. This should help balance him out a touch.[/i] [list] [*] SHADOW STEP [SECONDARY] [list] [*] Cooldown :: 12 → 10[/list][/list] [h3]X[/h3] [i]He's strong, but not that popular (based on Pick rate. In the world, he's definitely stupid popular I mean look at him.) This nerf will help bring him back to a nice even state.[/i] BELL RINGER [PRIMARY] [list] [*] PvP damage and knockback :: 200 (+100% Power) → 190 (+95% Power) [*] Core knockback :: 1380 (+200% Power) → 1360 (+190% Power)[/list] BULL RUSH [SECONDARY] [list] [*] PvP damage and knockback :: 220 (+110% Power) → 210 (+105% Power) [*] Core knockback :: 1390 (+205% Power) → 1385 (+202.5% Power)[/list] [h2] [b]GEAR AND AWAKENINGS[/b][/h2] [i]I wanted Rapid Fire again. What are you gonna do about it, punk?[/i] [list] [*] ROTATED OUT: Perfect Form [*] ROTATED IN: Rapid Fire [/list] [h3]Demolitionist[/h3] [i]Demolitionist was just straight up pretty strong. [/i][list] [*] Cooldown refund :: 8s → 6s[/list] [h3]Fight or Flight[/h3] [i]Wake up babe new Slick Kicks 2 just dropped. [/i][list] [*] Speed boost duration :: 1.5s → 1.75s[/list] [h3]Reverberation[/h3] [i]Reverberation wasn't at its peak performance, now it is. Hopefully. [/i][list] [*] Cooldown Rate per 100 Stagger :: 1.15 → 1.25[/list] [h3]Specialized Training[/h3] [i]Specialized Training? More like Unspecialized Training. Hey Siri what's the opposite of specialized [/i][list] [*] Special PvP hit modifier :: +50% → +40% [*] Special Core hit modifier :: +10% → +8%[/list] [h3]Stagger Swagger[/h3] [i]Stag Swag was too strong at higher elos, but too weak at lower elos. [/i] [list] [*] Base speed :: 10% → 12% [*] Heal per second at low health :: 200 → 150[/list]