Oldowan 0.3.2 (Demo) Released

Oldowan 0.3.2 adds two new buildings, the Grass Hut and the Stone Hut. The Grass Hut serves as a decent early game home. The Stone Hut is a bit more cozy and can have doors and a roof placed on it. [img]{STEAM_CLAN_IMAGE}/40934887/74d3b68b198631fe4ee121d41ce48382765931c6.png[/img] Players can now create a Small Bag to increase their carrying weight by 30lbs. Wolves now have a 25% chance to spawn when entering caves. Every odd-numbered morning enemies will seek out the player and attempt to assert their dominance. It's the player's duty to make sure the enemies fail. The difficulty of enemies will increase until morning 13. At morning 13 and later, the enemies will be randomized. There's now an achievement for making an iron tool. Other improvements [list] [*]Congrats, players are now 7.1% faster. [*]Teepee villagers now drop random items and have more health. [*]Reduced armor rating of cloth and leather armors. [*]Fixed bug where armor being worn wouldn't save. [*]Added tutorial tips for starting a new world and to alert the player of the dangers of night time. [*]Fixed animals not floating when dead in the water. [*]Fixed the underwater being really bright at night. [*]Probably a few other things I forgot. Good luck everybody else. [/list]