We would like to offer our deepest apologies. We published the game too early, and did not announce the release properly because we wanted to fix bugs in the multiplayer and adjust the balance. If you have played the online mode before, then most likely you have encountered some troubles. At this point, we hope that most of the problems have been solved: we are constantly working on updates. We prefer to experiment with game mechanics, and of course, things don't always go smoothly. We are also thinking about creating an additional fourth level. Thanks for your support!