Official release!

Evolution VR

Dive into an alien world, and evolve a creature of your design to be the top of the food chain. Precisely guide your creature to attack smaller prey and avoid predators with motion controls. Fully customize your creature’s body parts and abilities, unlocking more as you grow.

Awesome News! After another 2 months' development, we are now excited to announce the final release of Evolution VR! Here are the updates: [h1]New levels and scenes[/h1] 8 more levels are added with 2 new scenes, bringing you brand new feelings. [h1]New DIY room[/h1] DIY room has been redesigned for you to easily browse and use body-parts. [h1]Game mode changed[/h1] There are no bosses any more. Just grow up to a certain size and you'll pass the level! [h1]New body parts with skills[/h1] Now you can use your creature's skills that come with special body parts to bring more fun to the fights! [list] [*] Shark Mouth - Use skill "Suck" to draw nearby enemies to you [*] Electric Sac - Use skill "Electric Shock" to shock your enemy, dealing damage [*] Jet Sac - Use skill "Dash" to dash for a short distance, especially helpful when you are chasing or escaping from enemies [*] Gas Bomb - Use skill "Gas Bomb" to release gas into an area, dealing damage to enemies nearby [*] Lure Worm - Use skill "Lure Worm" to eject a worm, which attracts enemies around, and poisons the one eating it [*] Bubble Sac - Use skill "Bubble" to stun enemies around [/list] [h1]New enemies with special skills[/h1] Instead of enemies that behave very much alike, we added new creatures with special skills. e.g. they may turn invisible and attack you by suprise, or explode after death. And there are more for you to find out. [h1]Functional scene objects[/h1] Like Jellyfish or special underwater plants. Be careful when you wander around them! [h1]Optimizations[/h1] Various kinds of optimizations, including performance opt, effects opt, UI and interaction opt, etc. [h1]Miscellaneous[/h1] Support for MR video recording and option for game data reset. (thanks to your suggestions from the forum) Also, we've added a move function (use thumpad on left controller) for you to move forward in game scene. There will be no more creatures out of reach!