October Patch Incoming, Plus Decks Rotation

Cards and Castles

Collectible cards come to life in this tactics and CCG hybrid! Collect cards, build decks, and challenge players head to head on a Tactical Game Board. Play as Vikings, Pirates, Ninjas and more!

Hey everyone, we've got a couple of exciting things coming up! First off, we are going to be doing a soft rank reset on October 1st, starting a new ranking season! The new season will feature a minor balance patch designed to address some interactions in the game that feel broken or unfair. We are also rolling out new card tech into the client that will allow for the direct summoning of random units! Below are the patch notes for the upcoming changes: - ONE-EYED MADDY: Ability upgraded to INITIATIVE: Summon a random mage. (Originally draw a random mage). - CALL TO WAR: Changed to 2g: Summon a random unit costing (3) or less. (Originally draw 2 random units) --- OTHER BALANCE CHANGES --- - DRAGON'S HOARD: This card will be redesigned due to continued potential for abuse by gold generating cards. It is now 3g: Add a random unit costing (3) or less and a random spell costing (2) or less to your hand, and Gain 1 gold. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10103959/117ef7bd457d788786abcba2945affeb9e1d2f18.jpg[/img] - WOETEN: LAST WILL effect will be removed. We feel that the stats and combos on this card make it strong enough on its own, and players generally don't like having to face the same card over and over. - FENRIR: Attack will be reduced to 5. - DEFLECTING SHIELD: Cost will increase to 5g. - RALLY THE TOWN: Because of the new summon tech, peasants created by Rally the Town will also summon their rat companions. To account for this, the number of peasants summoned will be reduced to 2. We will also be rotating a few new decks into the store tonight. We hope everyone is looking forward to the new patch and ranking season!