Battle your way through a seedy tavern filled with gambling addicted townspeople in this Blackjack Roguelike Adventure. From aces and face cards to tarot cards, business cards and more, create your unique deck to beat the house.
Tidying up a few things from the big v0.21 update:
[b]Improvements[/b]
[list]
[*] adds a loading animation to the start screen so you know it is still loading and hasn't crashed
[*] changes Ace in a Hole to be a Diamond
[*] changes Queen of Wonderland to not be able to target cards with a value of 0 (to match how Break Limits works)
[*] adds a (left to right) clarifier to the pile order text
[*] removes references to "play pile" in favour of "played cards"
[*] fixes missing apostrophes for things like "opponent's side"
[/list]
[b]Glitched Card[/b]
[list]
[*] fixes a bug where a Glitched Card copying King of Space and Time would softlock the game
[*] fixes a bug where a Glitched Card copying a Jack would not count as a Jack for King of Space and Time
[*] fixes a bug where Glitched Card would say that it could be Exploited when it couldn't if the previous card copied had Exploit
[*] fixes a bug where Glitched Card wasn't copying "on bust limit exceeded" effects
[/list]
[b]Other bug fixes[/b]
[list]
[*] fixes some buggy interactions between XVIII The Moon and 0 The Fool
[*] fixes a bug where zeros didn't count towards possible negative card rewards
[*] fixes a bug where Queen of Drag didn't have tooltip for "create"
[*] fixes a bug where King of Space and Time listed the Rounds Up keyword
[*] fixes a bug where Baseball Card adding Card Sleeve and Old Baseball Card to player's deck was not unlocking those cards in the Collection
[*] fixes a bug where the windowed multiplier setting was sometimes usable while in fullscreen mode
[*] fixes a bug where cards played via an opponent's SD Card would not trigger their on play effects
[*] fixes a bug where saving to menu and then continuing while on the Collector or Lounge Gambler encounters would add extra copies of the cards they start with due to the previous event
[*] fixes Master of One being at the end of the Collection, instead of at the end of the Face cards
[/list]