The Wild North, RPG card game, is a card game with a medieval and fantasy theme for one player in which we control a hero who has at his disposal a deck of nj cards that he will use to advance overcoming different scenarios until completing the campaign map.
This coming weekend I will release v1.2 of the game. With this updated version, what will be the main campaign will be completed and it will include the following new features:
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[*]Added the Wizard class as a character: it includes ten cards in its basic deck, four runes and items in stores.
[*]Complete translation into English.
[*]Achievements on Steam.
[*]Corrected bugs detected in v1.1.
[/list]
When v1.2 is released I will start programming the Crusade game mode. The main campaign, which is v1.2, will be where we manage to unlock part of the cards to design our deck in Crusade. In the Crusade mode we will face the orcs with a different game system in which we can design a deck of cards, choose between various classes of heroes apart from the campaign heroes, level up the cards, non-linear advancement and more.