Build and maintain a power grid for a constantly growing population, while fighting off all kinds of disasters in this thrilling resource management experience. It's time for you to give "Power to the People"! Do you have what it takes to keep the lights on?
Hello, fellow engineers! We hope that you are having a good time with our humble game. We thought it was about time to share some news with you all, regarding the upcoming v1.2 update.
We are currently working hard on getting things ready, but with the summer holidays quickly approaching and some unexpected issues, we expect the update to be ready by the end of July or maybe even the start of August.
But let's get down to the juicy details... What can you expect in the new update?
[h2]Underground power lines[/h2]
Without a doubt, the star of the show will be the new underground power lines. Starting in version v1.2 you'll be able to place low voltage power lines underground, allowing for new types of power grid designs and overall increasing the capacity of your system! We still need to take care of gameplay balance, some visual tweaks and iron out some bugs, but most of this feature is already fully implemented.
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[h2]New tutorial[/h2]
We'll also add a brand new tutorial, which will be mostly focused on explaining how the underground power lines work, but will also provide a few other tips and tricks regarding how to optimize your power grid!
[h2]Better analysis tools[/h2]
Another important improvement that's coming your way is a couple of improved analysis tools, particularly when it comes to identifying which power sources you are using. We'll add detailed statistics that show how much of the power generation is coming from each type of power plant, making it a lot easier to optimize your power grid to keep those operating costs low!
[h2]Substation filters[/h2]
We're not 100% sure we'll be able to include this one in the next update... But we'll try our best! We intend to provide tools that will allow players to link specific substations to specific client types (imagine for example having a dedicated substation for all hospitals) or specific cities. This will provide hardcore players with a brand new set of possibilities to keep their grids as reliable and efficient as possible.
[h2]Final words[/h2]
Please have some patience and you'll be playing this new version in no time! For now, remember to participate in the discussions in [b][url=https://crytivo.io/ptp_discord]our Discord server[/url][/b], so you can also help shape the future of Power to the People. See you later, and stay energized!