New weapon system

Outstation

When you're a mercenary on the harvest mines, you're either on the edge of livin or in the middle of dyin. In a new frontier of space exploration, you have been hired to defend a mining operation on the edge of space from increasing waves of marauders. Upgrade your ship, fortify the station, and fight hard.

After a post last week on reddit where a user asked if you could customize weapons the same way you could customize the ship, I decided to pull away from my original idea of having a pre-made list of weapons for the player to install on their ship and, instead, provide a weapon customization system. I didn't want it to be over complicated so I distilled it down to some core aspects of weapons. Ammo type, sub type, number of bullets, rate of fire, and damage. You can also set what direction the weapon is mounted so it may shoot in that direction along with the weapon's color (yet to be hooked up) It's shaping up to be a pretty fun system. Check out the video in the new reddit post here: [url=https://www.reddit.com/r/IndieGaming/comments/d3ry02/i_created_a_new_weapon_system_inspired_by_a/]REDDIT POST[/url]