New weapon and improvements

GROOD

GROOD is an indie 2.5D Shoot 'em up made with spare robot parts and Heavy Metal🤘🏻. The gameplay blends classic Shoot 'em up mechanics with modern low poly graphics, particles, shaders, and a hardcore soundtrack. Annihilate an army of machines, and afterward, annihilate their bosses—go all the way to confirm that your battle paid off.

Hey, guys, GROOD just got an update with a new weapon: [b]SHOTGUN[/b]! And, based on feedbacks from the community, several other things has been fixed/changed: [list] [*] Added a second savegame (now the game saves after each boss fight) [*] Better overall visibility (especially at night) [*] Better player lamp [*] Better visbility for enemy missiles [*] Difficulty balancing (still hard, don't worry!) [*] Better power-ups highlights [*] White screen freeze fixed [*] Resolution change problem on some monitor fixed [*] Random window crack after taking damage [*] Less particles in some situations [/list] Bye!