New war machines are here

IRON REBELLION

Climb inside a colossal, crushing war machine, where every switch, lever, and round of ammunition is at your command. Physically interact with every support system and navigation stick as if you were truly in the cockpit. Customize and outfit your mech to outsmart and assert your superiority.

In this major update we introduce new mech classes built to thrive in all battle conditions These three mech classes will be the foundation for all other mechs to come and will mature over time as you the community experiment with them. [h2]Class basics[/h2] [b]Scout[/b] Stripped down to its bare essentials, This is a blazing fast reconnaissance mech built to get in and out of situations quickly while using the environment to its advantage. Though this mech can only carry one weapon its maneuverability makes it a formattable foe. [b]Assault[/b] Versatile and built to handle any situation. This mech is the bread and butter of most battles as it is very adaptable and well rounded to any combat need. [b]Heavy[/b] Armored to the teeth and built to hold strategic positions. This Fat boy may not move fast but can take on multiple mechs at one time and change the entire tide of war by simply occupying key locations [h2]Updated Repair system[/h2] Each mech class has different amounts of repair nodes depending on its weight class. Scout class has 2, Assault class has 4, and Heavy class has 6. Every mech has been outfitted with an updated repair touch screen to help better manage this new mechanic. [h2]Mech damage[/h2] Mechs now display external cosmetic damage giving critical information to pilots as they choose to either engage or retreat for repairs.