New Update for The Last Farmer: Bug Fixes, Improvements, and a Handy NPC!

Dear Farmers, A new update for The Last Farmer is here, bringing key fixes and a helpful new feature to make your survival journey smoother than ever! Meet the New NPC A new NPC has arrived at the survivors’ base! For a fee, they can bring your vehicle back to base - perfect for when you find yourself stuck in the wild. Bug Fixes and Improvements Here’s what we’ve addressed in this update: [list] [*] Fixed buildable items that could reset save progress. [*] Resolved an issue with a door at the Substation that couldn’t be opened after clearing zombies. [*] Fixed biofuel consumption to prevent deleting your entire biofuel inventory when used. [*] Corrected zombie behavior at the Substation; they’ll no longer scatter excessively during clear-out missions. [*] Fixed the inability to pick up the fuse in certain scenarios. [*] Resolved overlapping player tasks after loading a save. [*] Fixed the save menu opening upon death. [*] Added missing localization for certain text elements. [*] Reduced fuel consumption for the generator at the Substation. [*] Fixed a bug preventing trading after completing certain tasks. [*] Added plant growth during sleep. [*] Added automatic watering of beds when it rains. [/list] This update focuses on addressing player-reported issues while adding a small but useful feature to improve your experience. Thank you for your continued feedback - it helps us make The Last Farmer even better! Jump in and check out the changes, and don’t hesitate to share your thoughts with us. Happy farming, The Last Farmer Team