Dear Farmers,
A new update for The Last Farmer is here, bringing key fixes and a helpful new feature to make your survival journey smoother than ever!
Meet the New NPC
A new NPC has arrived at the survivors’ base! For a fee, they can bring your vehicle back to base - perfect for when you find yourself stuck in the wild.
Bug Fixes and Improvements
Here’s what we’ve addressed in this update:
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[*] Fixed buildable items that could reset save progress.
[*] Resolved an issue with a door at the Substation that couldn’t be opened after clearing zombies.
[*] Fixed biofuel consumption to prevent deleting your entire biofuel inventory when used.
[*] Corrected zombie behavior at the Substation; they’ll no longer scatter excessively during clear-out missions.
[*] Fixed the inability to pick up the fuse in certain scenarios.
[*] Resolved overlapping player tasks after loading a save.
[*] Fixed the save menu opening upon death.
[*] Added missing localization for certain text elements.
[*] Reduced fuel consumption for the generator at the Substation.
[*] Fixed a bug preventing trading after completing certain tasks.
[*] Added plant growth during sleep.
[*] Added automatic watering of beds when it rains.
[/list]
This update focuses on addressing player-reported issues while adding a small but useful feature to improve your experience.
Thank you for your continued feedback - it helps us make The Last Farmer even better! Jump in and check out the changes, and don’t hesitate to share your thoughts with us.
Happy farming,
The Last Farmer Team