New Update 1.3.0c

Super Dungeon Tactics

Super Dungeon® Tactics is a classic turn-based game featuring exciting, new gameplay mechanics. Along with traditional RPG characters making you feel right at home, the dynamic gameplay will keep you on your toes.

Hey we have been continuing to improve Super Dungeon Tactics. This update includes improved enemy squad mechanics, better UI, beta controller support, a new endless level and more... [h1]Features[/h1] Update has been added to the Main Menu Gamepad Support (Beta) - Visit the [url=http://steamcommunity.com/app/463160/discussions/0/1290691308576952073/]Steam Discussion [/url] for details and to provide feedback Guildhall menus have more sounds and feedback now Consumables remain in Inventory when equipped, displays equipped symbol Backpacks and consumables can now be unequipped with right mouse button Guildhall locations now remain in the same order when navigating Glossary moved to top menu in Guild Hall Dice now move to either side of tray when taken by heroes or consul Consul squads will now reform at round start with nearby units Added Endless Arena level [h1]Fixes[/h1] Fiery Pwaacha! returned to affecting Burst 2, description text changed to match Magic Missile ability now displays Magic icon on card Vanishing Attack ability description now properly displays icons Dazing Wapapow! description text changed to add Slow effect Enlightenrage ability reduced to Strengthen 3, matching ability description Load Game now only displays the first 3 profiles available