A toy ecosystem with fully simulated genetics and evolution. Will you tinker with DNA or sit back, relax, and see if life finds a way?
Back in April we shared our plans for an Intelligent Design: An Evolutionary Sandbox content update, you can read them [url=https://steamcommunity.com/gid/103582791458186339/announcements/detail/3398405279331125351]here[/url]. Today I'm really excited to launch our experimental branch!
We decided to give you access to the content update as we build it because (1) we think the improvements we have made so far will allow more people to enjoy the game and (2) we want to get your feedback as we go. We can't push this patch into the default branch because, since the controls have changed, we will need to re-write the tutorial.
[b]To download the update go to Intelligent Design in your Steam library, right click it and select properties. Then click on the Betas tab of the window which appears and select the Experimental Branch from the drop down list.[/b] The experimental branch will store game saves in a different folder, if you want to copy over existing saves into that you can, there is a button in the system menu (in game) which opens up an explorer window in your save game directory.
Here are the main changes:
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[*]General performance improvements
[*]The controls have been reworked so they are entirely mouse driven. You now left click on the menus to select a unit or building you want to create, then right click on the map where you want to create it. Move the camera with WASD, shift, ctrl and hold the middle mouse button to move it.
[*]We have added a time acceleration slider. This was something you could unlock if you completed all of the performance targets, after lots of thought we decided to make this available right from the start.
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You can watch a video of Dave and I discussing the new controls below:
https://www.youtube.com/watch?v=8cXhnqeXKYI
The best place to discuss and give us feedback about these changes is in our [url=https://steamcommunity.com/linkfilter/?url=https://discord.me/pillbugint]discord[/url], we would love to hear what you think!
Finally, I want thank everyone in the community who continues to support us at [url=https://www.pillbug.zone/]Pill Bug Interactive[/url]. We are both continually humbled that so many people enjoy this weird abstract genetics sandbox.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28664931/b68ddec6fab3eb2b8d465a1251d1d6b5d968f6ff.png[/img]