Today we added a new build of FreeCell Quest that has some new cosmetic steam inventory items that are fully tradeable and marketable on steam.
Here's the new theme selection screen:
[img]http://i.imgur.com/6DBV07l.png[/img]
And here's how they look when being used:
[img]http://i.imgur.com/Rs8iqvz.png[/img]
Also updated to the latest version of Unity, which caused lots of bugs which needed fixing, but should now have improved performance on load times and such.
Thank you all for your support! ː_heartsː ː_heartsː ː_heartsː ː_heartsː
[h1]Full Change Log[/h1]
Card face selection mostly working.
Added most clean card faces.
Finished clean card exports from inkscape.
Finished card face graphics work.
Fixed card dragging sort order.
Improved victory screen cosmetics.
Switched text spinner to use floating point numbers instead of integers.
Finished designing card faces.
Theme chooser has correct faces displayed and sized.
Save selected card face to player settings.
Fixed crash on certain spells because of the new card rendering changes.
Fixed card theme selection interface.
Load Steam Inventory on overworld load.
Made SteamInventoryManager never get destroyed.
Fixed crash/delay after fight scene.
Fixed transitions
Added splash screen
Polished buy interface.
Polished transitions.
Added steam kill check.
Removed splash screen.
Updated steam item names and icons.
Fixed missing save game issue.
Fixed transition screens when alt-tabbing while a transition is in progress.
Fixed pause menu crash.