New staffs, new hats and new ascencions!

Seraph's Last Stand

Create insane builds and break the game in all possible ways to get your name into the leaderboards! Every round you get stronger, but so does the enemies...

Hey! It's been only a few days since the game has been released here on Steam, and I must admit that it went beyond my expectations! My true expectation was that the game would be a hit like Vampire Survivors lol but I know how lucky I'd have to be, and that Seraph's does not appeal to such a broad audience, but I'm really happy with how things got to be :) Today I'm releasing a new patch, which icludes: - New Staff: Frozen Tip - It's projectiles go through all enemies. Great to be used with bleeding. - New Staff: Rainbow Staff - Shoots a random projectile every 1 second. It can shoot a weak projectile, like the homing, or a strong one, like the explosive, but that means you start with a faster attack speed than the staffs with strong projectiles. - New Hat: Challenger's Hat - Doubles the amount of enemies that spawn, but you have 20% chance of getting double cards. I tried to make 100% chance of double cards, but it was EXTREMELY OP, so it's better this way. Also, I can think of a couple build that could benefit from more enemies on the map. - New Hat: Fedora - Really stylish, but also really useful. This hat lets you reroll freely, but you can't enter the scoreboard in the end. I created this hat to make it easer for people to explore different builds and see how strong they can get. - New Ascencion: Exorcist - Now with 6 stacks of Souls you unlock this trait. When you pick up a soul orb, a very powerful beam is launched up, damaging everything on it's way. I think it's kinda OP right now, so take advantage of it while it lasts. - New Ascencion: Burning Man - With 3 stacks of Overheat you get this trait. It creates a halo around your character that deals body damage every 2 seconds. Now melee builds are getting a lot more viable. And that's it for this patch. Since this is a small project, I don't intend on working on this game forever, also because the game was so badly programmed that if I try to implement any new mechanics right now, it breaks everything lol But what I have in mind is creating an ascencion to each and every card, maybe throwing another 2 or 3 new cards, a couple hats and staffs and that's it. Well, the game is $0.99, so I think is fair enough :) And thanks again for everyone that is playing and enjoying the game!! Cheers! - André