New screenshots & what’s going on

Nightclub Manager: Violet Vibe

Become a nightclub mogul in an immersive first-person club manager simulator. Open your venue: decorate it, hire bouncers and dancers, choose the music. Interact with your patrons, mix drinks, and react when things get rough!

Hello! Are you curious what’s afoot? We’ve been very busy reworking the game to reach the bar that we’ve set for ourselves. This includes better visuals: textures, models and architecture, polishing the look of the club, and more. But before we delve into the “more” part, let’s take a look at the new screenshots that show off our improved visuals & atmosphere. [img]{STEAM_CLAN_IMAGE}/41276979/6d328a9022a3017bba61ce3ca71571d31c030ba0.jpg[/img] You see, the game we’re making is different than most “simulator” games out there. It’s much harder to create, too. The reason is that, contrary to most games from this genre, here you have tons and tons of NPCs. Not only that, but you confront them face-to-face, and they can confront each other. They can hook up, talk to each other, dance, watch others dance, and even start a fight. They can be sober or… not so sober. [img]{STEAM_CLAN_IMAGE}/41276979/5182b8ac69ce41d92087a3b1e636c81aff307667.jpg[/img] There’s a variety of social situations, and you see them from up close, so you can’t just wing it. I can’t stress enough how much more difficult this makes the game to create than a simulator where you just renovate a building. So if you’re wondering why we need time, that’s the answer. [img]{STEAM_CLAN_IMAGE}/41276979/9ae021f6facdc58e01858e1c1b18ab32dbbc1ae5.jpg[/img] Ultimately, our goal is to deliver a game that we can be proud of. Thanks for being with us during this journey. [img]{STEAM_CLAN_IMAGE}/41276979/71873f09e8bc50bd7c7499cbbece1a7028784215.jpg[/img] See you soon!