Since release, there have been a few players who have experienced loss of progress. The reason for this is because my game uses BinaryFormatting as the save system. And Binary is apparently really unstable. I decided to add a completely new save system that is a lot more stable.
My game now uses JSON as the new saving system. All new players will now use JSON. All players who have already played the game will load in the old Binary save. They will be deleted after a few seconds and a few seconds after that the game creates a new JSON save. Everything the game loads in, the old saves no longer get executed, only the JSON save.
With this being said. Every single save system has its faults. So if you encounter any issues with the new saving. Or if you experience loss of progress later after playing it for a while. Message me in discord or let me know in the community hub. The JSON save files are extremely easy to edit, which means you can easily give yourself back anything you lost.