Hello Awesome People,
As an early herald of upcoming hand and body motion capture updates, we are adding three more holdable props to the starting prop set.
A scepter of light (which gives off actual light if you use a properly lit 3D model) and two types of magic wands.
They are live now in the prop browser on the live branch, on the Next-Version branch, and even for the Animaze 2023 historical snapshot users.
[previewyoutube=GXn7CM9ZZw0;full][/previewyoutube]
For those of you who are more involved with the community, we have also pushed an early update on the Next-Version beta branch with specific bugfixes for testing, before it makes its way to the main one:
Animaze 1.26.12598 Changelog:
[list]
[*]Fixed a bug specific to Tobii eye tracker 4C not properly initializing,
[*]Fixed a bug with new Vroid Studio VRM tail tips not showing properly,
[*]Fixed a bug where the blue avatar import button was not being shown on the Standalone version,
[*]Fixed a bug where the in-app Manage Subscription UI shortcut was not being shown,
[*]Various changes to Sony Mocopi tracker UI.
[/list]
As a reminder, here are ways to move arms or body in Animaze today on supported humanoid avatars, (not necessarily in any particular order):
Via tracking:
[list]
[*]Keyboard and mouse override.
[*]UltraLeap device
[*]mocopi device - Sony's motion tracker.
[*]Perception Neuron full body motion capture suit
[*]From a webcam, via a VMC sender app like XR Animator or Webcam Motion Capture (or any other body VMC sender).
[*]Analog input from a Windows gamepad.
[/list]
Via button-triggered animations, or special poses:
[list]
[*]Special actions or special poses built into the model itself or retargeted from the generalized mannequin.
[*]Animations loaded in from Mixamo, as idles or special actions.
[/list]
Via procedural modules:
[list]
[*]Procedurally via the enhanced body motion for 3D or 2D avatars functionality in Overrides
[*]The "Animaze webcamless Face and Body Extension" in the tracker list uses the same subsystems as Animaze Chatpal.
[/list]
Adding or removing holdable props dynamically during your performance is best done via Quick scenes.
Thank you for supporting indie VTubing engine alternatives.
The Animaze team (Dragos, Alex and Catalin).