A branching-path narrative horror RPG set in Vienna, Austria. Guide the Unnamed through the worst night of their life: Harass your neighbours. Debate with birds. Smoke to survive.
A final update, long overdue, has now been completed. The changes are minute but should overall help people enjoy An Outcry more.
[h1]Version 1.2 of An Outcry:[/h1]
Please ensure that your game is up-to-date before you play. This version is currently only available in English.
As did the previous, this update will likely mess with your saves a little. Don't be alarmed if the game asks if you if you want to save a second time when you load a file; just dismiss the choice and you'll be fine.
Changelog:
[list]
[*] Added a handful of new interactibles and dialogue options across both routes
[*] Made two previously inaccessible Easter Eggs accessible
[*] Fixed certain interactibles in the FOLLOW rte activating when they shouldn't
[*] Fixed a wrongful accusation of hesitation in the IGNORE rte
[*] Fixed an elevator not disappearing
[*] Fixed what we hope is the last transfer event softlock
[*] Fixed a number of boundary breaks
[*] Other misc. Quality of Life fixes
[/list]
Thank you, one last time, for playing.
-Quinn K.