New patch 1.10

Carcassonne - Tiles & Tactics

The official adaptation of the famous board game Carcassonne! A modern classic tile-placement game based on the award winning game in which the players draw and place a tile with a piece of southern French landscape on it. The player can then decide to place one of his followers, called Meeples.

Dear community, we have worked on improving Carcassonne with bug fixing and several quality of life improvements, like the pretty useful "Meeple Outline"! [b]Here is the patchnote for this update:[/b] [u]Bug fixes:[/u] [list] [*]Fixed a bug when opening the achievements screen the first time [*]Fixed a bug when exiting the current online game when another game is forfeited due to time-out. [*]A corrupted save file no longer blocks the loading process but reset to default values [*]Dragon phase do not play the correct number of turns if a player is swapped by a bot during online games (timed-out or replaced by auto-play) is fixed [/list] [u]Improvements:[/u] [list] [*]Adding the option "Meeple Outline" [*]In-Game animations speed is adjustable (4 levels) [*]Removal of option "Meeple bounce" toggle (always active) [*]Option screen has been reworked with pictograms [*]An indicator is displayed with different levels when the connection to the network  becomes unstable [*]Greatly improved online connection stability [*]Game no longer reload after a short connection loss or when resuming from background [*]Online game chat history is available when resuming an online game [*]Optimized performance of the chat screen (lobby and in-game) for low-end devices [*]AI performance optimization when playing with the "Inns & Cathedrals" expansion [*]Significant AI performance optimization during the dragon tiles placement when playing with the "Princess & Dragon" expansion [/list] Thank you very much for all your feedback and have fun playing Carcassonne!